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Searched refs:EGL_CONFIG_CAVEAT (Results 1 – 23 of 23) sorted by relevance

/external/deqp/modules/egl/
DteglChooseConfigTests.cpp97 const EGLint aCaveat = eglu::getConfigAttribInt(egl, display, as[configNdx], EGL_CONFIG_CAVEAT); in configListEqual()
98 const EGLint bCaveat = eglu::getConfigAttribInt(egl, display, bs[configNdx], EGL_CONFIG_CAVEAT); in configListEqual()
262 { EGL_CONFIG_CAVEAT, EGL_DONT_CARE }, in getValue()
429 { EGL_CONFIG_CAVEAT, ChooseConfigRandomCase::getConfigCaveat, }, in genRandomAttributes()
553 { EGL_CONFIG_CAVEAT, "config_caveat" }, in init()
650 EGL_CONFIG_CAVEAT, in init()
DteglSimpleConfigCase.cpp143 return c.get(EGL_CONFIG_CAVEAT) != EGL_NON_CONFORMANT_CONFIG; in isConformant()
DteglQueryConfigTests.cpp375 case EGL_CONFIG_CAVEAT: in checkAttribute()
568 { EGL_CONFIG_CAVEAT, "config_caveat" }, in init()
DteglChooseConfigReference.cpp300 …rules[EGL_CONFIG_CAVEAT] = AttribRule(EGL_CONFIG_CAVEAT, EGL_DONT_CARE, CRITERIA_EXACT, SOR… in getDefaultRules()
DteglConfigList.cpp112 egl.getConfigAttrib(display, configs[i], EGL_CONFIG_CAVEAT, &val); in iterate()
DteglRenderCase.cpp402 return c.get(EGL_CONFIG_CAVEAT) != EGL_NON_CONFORMANT_CONFIG; in isConformant()
DteglMultiThreadTests.cpp486 case EGL_CONFIG_CAVEAT: return "EGL_CONFIG_CAVEAT"; in configAttributeToString()
648 EGL_CONFIG_CAVEAT, in runThread()
DteglWideColorTests.cpp782 val = eglu::getConfigAttribInt(egl, m_eglDisplay, config, EGL_CONFIG_CAVEAT); in writeEglConfig()
/external/deqp/framework/egl/
DegluConfigInfo.cpp50 case EGL_CONFIG_CAVEAT: return configCaveat; in getAttribute()
99 egl.getConfigAttrib(display, config, EGL_CONFIG_CAVEAT, (EGLint*)&dst->configCaveat); in queryCoreConfigInfo()
DegluStrUtil.inl88 case EGL_CONFIG_CAVEAT: return "EGL_CONFIG_CAVEAT";
DegluStrUtil.cpp37 case EGL_CONFIG_CAVEAT: in operator <<()
/external/swiftshader/src/OpenGL/libEGL/
DConfig.cpp377 …case EGL_CONFIG_CAVEAT: match = config->mConfigCaveat == (EGLenum)attribIt->second; … in getConfigs()
420 if(attribIt->first == EGL_CONFIG_CAVEAT) in getConfigs()
DDisplay.cpp254 case EGL_CONFIG_CAVEAT: *value = configuration->mConfigCaveat; break; in getConfigAttrib()
/external/mesa3d/src/egl/main/
Deglconfig.h111 ATTRIB_MAP(EGL_CONFIG_CAVEAT, ConfigCaveat); in _eglOffsetOfConfig()
Deglconfig.c179 { EGL_CONFIG_CAVEAT, ATTRIB_TYPE_ENUM,
310 case EGL_CONFIG_CAVEAT: in _eglValidateConfig()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/EGL/
Degl.h103 #define EGL_CONFIG_CAVEAT 0x3027 macro
/external/mesa3d/src/egl/drivers/haiku/
Degl_haiku.cpp165 _eglSetConfigKey(&conf->base, EGL_CONFIG_CAVEAT, EGL_NONE); in haiku_add_configs_for_visuals()
/external/webrtc/webrtc/modules/video_render/android/java/src/org/webrtc/videoengine/
DViEAndroidGLES20.java214 EGL10.EGL_CONFIG_CAVEAT, in printConfig()
/external/mesa3d/include/EGL/
Degl.h77 #define EGL_CONFIG_CAVEAT 0x3027 macro
/external/swiftshader/include/EGL/
Degl.h77 #define EGL_CONFIG_CAVEAT 0x3027 macro
/external/deqp/framework/egl/wrapper/
DeglwEnumsC.inl70 #define EGL_CONFIG_CAVEAT 0x3027 macro
DeglwEnums.inl70 #define EGL_CONFIG_CAVEAT 0x3027 macro
/external/mesa3d/src/egl/drivers/dri2/
Degl_dri2.c248 _eglSetConfigKey(&base, EGL_CONFIG_CAVEAT, value); in dri2_add_config()