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Searched refs:EGL_CONTEXT_PRIORITY_MEDIUM_IMG (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Shell/API/KEGL/
DPVRShellAPI.cpp42 #define EGL_CONTEXT_PRIORITY_MEDIUM_IMG 0x3102 macro
184 case 1: ai32ContextAttribs[i++] = EGL_CONTEXT_PRIORITY_MEDIUM_IMG; break; in ApiInitAPI()
424 …case EGL_CONTEXT_PRIORITY_MEDIUM_IMG: m_pShell->PVRShellOutputDebug(" Context priority: Medium\n"… in OutputAPIInfo()
/external/mesa3d/src/egl/main/
Deglcontext.c353 case EGL_CONTEXT_PRIORITY_MEDIUM_IMG: in _eglParseContextAttribList()
599 ctx->ContextPriority = EGL_CONTEXT_PRIORITY_MEDIUM_IMG; in _eglInitContext()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/EGL/
Deglext.h170 #define EGL_CONTEXT_PRIORITY_MEDIUM_IMG 0x3102 macro
/external/mesa3d/src/egl/drivers/dri2/
Degl_dri2.c1174 if (dri2_ctx->base.ContextPriority != EGL_CONTEXT_PRIORITY_MEDIUM_IMG) { in dri2_fill_context_attribs()
1181 case EGL_CONTEXT_PRIORITY_MEDIUM_IMG: in dri2_fill_context_attribs()
/external/mesa3d/include/EGL/
Deglext.h917 #define EGL_CONTEXT_PRIORITY_MEDIUM_IMG 0x3102 macro
/external/swiftshader/include/EGL/
Deglext.h980 #define EGL_CONTEXT_PRIORITY_MEDIUM_IMG 0x3102 macro