Searched refs:EGL_LUMINANCE_BUFFER (Results 1 – 12 of 12) sorted by relevance
320 if (val != EGL_RGB_BUFFER && val != EGL_LUMINANCE_BUFFER) in _eglValidateConfig()398 case EGL_LUMINANCE_BUFFER: in _eglValidateConfig()616 STATIC_ASSERT(EGL_RGB_BUFFER < EGL_LUMINANCE_BUFFER); in _eglCompareConfigs()
188 case EGL_LUMINANCE_BUFFER: return "EGL_LUMINANCE_BUFFER";
214 static_assert(EGL_RGB_BUFFER < EGL_LUMINANCE_BUFFER, ""); in operator ()()302 static_assert(EGL_RGB_BUFFER < EGL_LUMINANCE_BUFFER, ""); in operator ()()
295 const bool isLuminanceBuffer = value == EGL_LUMINANCE_BUFFER; in checkColorBufferType()474 else if (colorBufferType == EGL_LUMINANCE_BUFFER) in executeTest()
109 case EGL_LUMINANCE_BUFFER: return 1; in getColorBufferTypeRank()191 case EGL_LUMINANCE_BUFFER: in compareColorBufferBits()
380 static const EGLint types[] = { EGL_RGB_BUFFER, EGL_LUMINANCE_BUFFER }; in getBufferType()
139 #define EGL_LUMINANCE_BUFFER 0x308F /* EGL_COLOR_BUFFER_TYPE value */ macro
187 #define EGL_LUMINANCE_BUFFER 0x308F macro
139 #define EGL_LUMINANCE_BUFFER 0x308F macro
235 value = EGL_LUMINANCE_BUFFER; in dri2_add_config()