Searched refs:EGL_NOT_INITIALIZED (Results 1 – 18 of 18) sorted by relevance
/external/mesa3d/src/egl/drivers/dri2/ |
D | egl_dri2.h | 412 return _eglError(EGL_NOT_INITIALIZED, "X11 platform not built"); in dri2_initialize_x11() 427 return _eglError(EGL_NOT_INITIALIZED, "GBM/DRM platform not built"); in dri2_initialize_drm() 442 return _eglError(EGL_NOT_INITIALIZED, "Wayland platform not built"); in dri2_initialize_wayland() 455 return _eglError(EGL_NOT_INITIALIZED, "Android platform not built"); in dri2_initialize_android() 466 return _eglError(EGL_NOT_INITIALIZED, "Surfaceless platform not built"); in dri2_initialize_surfaceless()
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D | platform_surfaceless.c | 367 return _eglError(EGL_NOT_INITIALIZED, err); in dri2_initialize_surfaceless()
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D | platform_android.c | 1223 return _eglError(EGL_NOT_INITIALIZED, err); in droid_load_driver() 1381 return _eglError(EGL_NOT_INITIALIZED, err); in dri2_initialize_android()
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D | platform_drm.c | 746 return _eglError(EGL_NOT_INITIALIZED, err); in dri2_initialize_drm()
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D | platform_wayland.c | 1443 _eglError(EGL_NOT_INITIALIZED, "DRI2: failed to add configs"); in dri2_initialize_wayland_drm() 2036 _eglError(EGL_NOT_INITIALIZED, "DRI2: failed to add configs"); in dri2_initialize_wayland_swrast()
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D | egl_dri2.c | 1490 return _eglError(EGL_NOT_INITIALIZED, "eglMakeCurrent"); in dri2_make_current()
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/external/deqp/framework/egl/ |
D | egluStrUtil.inl | 44 case EGL_NOT_INITIALIZED: return "EGL_NOT_INITIALIZED";
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/external/mesa3d/src/egl/main/ |
D | eglcurrent.c | 267 case EGL_NOT_INITIALIZED: in _eglInternalError()
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D | eglapi.c | 174 _eglError(EGL_NOT_INITIALIZED, msg); in _eglCheckDisplay() 591 RETURN_EGL_ERROR(disp, EGL_NOT_INITIALIZED, EGL_FALSE); in eglInitialize()
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/EGL/ |
D | egl.h | 78 #define EGL_NOT_INITIALIZED 0x3001 macro
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/external/mesa3d/include/EGL/ |
D | egl.h | 97 #define EGL_NOT_INITIALIZED 0x3001 macro
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/external/swiftshader/include/EGL/ |
D | egl.h | 97 #define EGL_NOT_INITIALIZED 0x3001 macro
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/external/deqp/framework/egl/wrapper/ |
D | eglwEnumsC.inl | 49 #define EGL_NOT_INITIALIZED 0x3001 macro
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D | eglwEnums.inl | 49 #define EGL_NOT_INITIALIZED 0x3001 macro
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/external/swiftshader/src/OpenGL/libEGL/ |
D | libEGL.cpp | 49 return error(EGL_NOT_INITIALIZED, false); in validateDisplay() 177 return error(EGL_NOT_INITIALIZED, EGL_FALSE); in Initialize()
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D | main.cpp | 315 case EGL_NOT_INITIALIZED: TRACE("\t! Error generated: not initialized\n"); break; in error()
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/external/swiftshader/third_party/PowerVR_SDK/Shell/API/KEGL/ |
D | PVRShellAPI.cpp | 714 case EGL_NOT_INITIALIZED: in StringFrom_eglGetError()
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/external/swiftshader/tests/GLESUnitTests/ |
D | unittests.cpp | 87 EXPECT_EQ(EGL_NOT_INITIALIZED, eglGetError()); in Initialize()
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