/external/mesa3d/src/egl/main/ |
D | eglcontext.c | 51 case EGL_OPENGL_ES_API: in _eglGetContextAPIBit() 120 if ((api != EGL_OPENGL_ES_API && in _eglParseContextAttribList() 139 (api != EGL_OPENGL_ES_API && api != EGL_OPENGL_API)) { in _eglParseContextAttribList() 163 (api != EGL_OPENGL_API && api != EGL_OPENGL_ES_API)) { in _eglParseContextAttribList() 267 || api != EGL_OPENGL_ES_API) { in _eglParseContextAttribList() 325 if ((api != EGL_OPENGL_API && api != EGL_OPENGL_ES_API) || in _eglParseContextAttribList() 494 } else if (api == EGL_OPENGL_ES_API) { in _eglParseContextAttribList()
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D | eglcurrent.h | 76 return api == EGL_OPENGL_ES_API; in _eglIsApiValid() 78 return (api == EGL_OPENGL_ES_API || api == EGL_OPENGL_API); in _eglIsApiValid()
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D | eglcurrent.c | 110 t->CurrentAPI = EGL_OPENGL_ES_API; in _eglInitThreadInfo()
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/external/deqp/modules/egl/ |
D | teglQueryContextTests.cpp | 61 case EGL_OPENGL_ES_BIT: return EGL_OPENGL_ES_API; in getClientTypeFromAPIBit() 62 case EGL_OPENGL_ES2_BIT: return EGL_OPENGL_ES_API; in getClientTypeFromAPIBit() 63 case EGL_OPENGL_ES3_BIT: return EGL_OPENGL_ES_API; in getClientTypeFromAPIBit() 322 const EGLenum apis[] = { EGL_OPENGL_API, EGL_OPENGL_ES_API, EGL_OPENVG_API }; in iterate() 330 …if (api != EGL_OPENGL_ES_API && (de::contains(supportedAPIs.begin(), supportedAPIs.end(), EGL_OPEN… in iterate() 335 …(api != EGL_NONE && !(de::contains(supportedAPIs.begin(), supportedAPIs.end(), EGL_OPENGL_ES_API))) in iterate()
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D | teglSurfacelessContextTests.cpp | 93 { "OpenGL ES 1", EGL_OPENGL_ES_API, EGL_OPENGL_ES_BIT, es1Attrs }, in executeForConfig() 94 { "OpenGL ES 2", EGL_OPENGL_ES_API, EGL_OPENGL_ES2_BIT, es2Attrs }, in executeForConfig() 95 { "OpenGL ES 3", EGL_OPENGL_ES_API, EGL_OPENGL_ES3_BIT_KHR, es3Attrs }, in executeForConfig()
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D | teglNegativeApiTests.cpp | 129 static const EGLenum s_renderAPIs[] = { EGL_OPENGL_API, EGL_OPENGL_ES_API, EGL_OPENVG_API }; in init() 339 if (isAPISupported(EGL_OPENGL_ES_API)) in init() 344 expectTrue(eglBindAPI(EGL_OPENGL_ES_API)); in init() 352 expectTrue(eglBindAPI(EGL_OPENGL_ES_API)); in init() 389 if (isAPISupported(EGL_OPENGL_ES_API)) in init() 398 expectTrue(eglBindAPI(EGL_OPENGL_ES_API)); in init() 416 if (isAPISupported(EGL_OPENGL_ES_API)) in init() 425 expectTrue(eglBindAPI(EGL_OPENGL_ES_API)); in init() 465 if (isAPISupported(EGL_OPENGL_ES_API)) in init() 475 expectTrue(eglBindAPI(EGL_OPENGL_ES_API)); in init() [all …]
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D | teglRenderCase.cpp | 248 api = EGL_OPENGL_ES_API; in executeForSurface() 255 api = EGL_OPENGL_ES_API; in executeForSurface() 262 api = EGL_OPENGL_ES_API; in executeForSurface() 328 EGLU_CHECK_CALL(egl, bindAPI(EGL_OPENGL_ES_API)); in executeForSurface() 335 EGLU_CHECK_CALL(egl, bindAPI(EGL_OPENGL_ES_API)); in executeForSurface() 342 EGLU_CHECK_CALL(egl, bindAPI(EGL_OPENGL_ES_API)); in executeForSurface()
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D | teglCreateContextExtTests.cpp | 209 glu::Profile profile = api == EGL_OPENGL_ES_API ? glu::PROFILE_ES : glu::PROFILE_CORE; in attribListToContextType() 731 if (m_api == EGL_OPENGL_ES_API) in validateCurrentContext() 836 else if (m_api == EGL_OPENGL_ES_API) in validateCurrentContext() 859 else if (m_api == EGL_OPENGL_ES_API) in validateCurrentContext() 1120 { "gles_10", "Create OpenGL ES 1.0 context", EGL_OPENGL_ES_API, EGL_OPENGL_ES_BIT, in init() 1122 { "gles_11", "Create OpenGL ES 1.1 context", EGL_OPENGL_ES_API, EGL_OPENGL_ES_BIT, in init() 1126 { "gles_20", "Create OpenGL ES 2.0 context", EGL_OPENGL_ES_API, EGL_OPENGL_ES2_BIT, in init() 1129 { "gles_30", "Create OpenGL ES 3.0 context", EGL_OPENGL_ES_API, EGL_OPENGL_ES3_BIT_KHR, in init() 1182 …ust OpenGL ES 2.0 context with EGL_EXT_create_context_robustness.", EGL_OPENGL_ES_API, EGL_OPENGL_… in init() 1184 …ust OpenGL ES 3.0 context with EGL_EXT_create_context_robustness.", EGL_OPENGL_ES_API, EGL_OPENGL_… in init()
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D | teglCreateContextTests.cpp | 57 { "OpenGL ES 1", EGL_OPENGL_ES_API, EGL_OPENGL_ES_BIT, true, s_es1Attrs }, 58 { "OpenGL ES 2", EGL_OPENGL_ES_API, EGL_OPENGL_ES2_BIT, true, s_es2Attrs }, 59 { "OpenGL ES 3", EGL_OPENGL_ES_API, EGL_OPENGL_ES3_BIT_KHR, false, s_es3Attrs },
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D | teglThreadCleanUpTests.cpp | 105 m_egl.bindAPI(EGL_OPENGL_ES_API); in run() 207 egl.bindAPI(EGL_OPENGL_ES_API); in init()
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D | teglMultiContextTests.cpp | 146 EGLU_CHECK_CALL(egl, bindAPI(EGL_OPENGL_ES_API)); in iterate()
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D | teglMutableRenderBufferTests.cpp | 162 egl.bindAPI(EGL_OPENGL_ES_API); in init()
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/external/skqp/tools/sk_app/android/ |
D | GLWindowContext_android.cpp | 70 SkAssertResult(eglBindAPI(EGL_OPENGL_ES_API)); in onInitializeContext()
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/external/skia/tools/sk_app/android/ |
D | GLWindowContext_android.cpp | 70 SkAssertResult(eglBindAPI(EGL_OPENGL_ES_API)); in onInitializeContext()
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/external/virglrenderer/tests/fuzzer/ |
D | virgl_fuzzer.c | 133 assert(eglBindAPI(EGL_OPENGL_ES_API)); in initialize_environment()
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/external/libkmsxx/kmscube/ |
D | cube-egl.cpp | 60 b = eglBindAPI(EGL_OPENGL_ES_API); in EglState()
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/external/deqp/framework/egl/ |
D | egluStrUtil.inl | 33 case EGL_OPENGL_ES_API: return "EGL_OPENGL_ES_API";
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D | egluGLUtil.cpp | 95 api = EGL_OPENGL_ES_API; in createGLContext()
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/EGL/ |
D | egl.h | 222 #define EGL_OPENGL_ES_API 0x30A0 macro
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/external/swiftshader/third_party/PowerVR_SDK/Examples/Beginner/01_HelloAPI/OGLES2/ |
D | OGLES2HelloAPI_Windows.cpp | 262 eglBindAPI(EGL_OPENGL_ES_API); in WinMain()
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D | OGLES2HelloAPI_LinuxX11.cpp | 355 eglBindAPI(EGL_OPENGL_ES_API); in SetupEGLContext()
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/external/virglrenderer/src/ |
D | virgl_egl_context.c | 237 api = EGL_OPENGL_ES_API; in virgl_egl_init()
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/external/mesa3d/include/EGL/ |
D | egl.h | 191 #define EGL_OPENGL_ES_API 0x30A0 macro
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/external/skia/tools/gpu/gl/egl/ |
D | CreatePlatformGLTestContext_egl.cpp | 133 if (!eglBindAPI(gles ? EGL_OPENGL_ES_API : EGL_OPENGL_API)) { in EGLGLTestContext()
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/external/swiftshader/include/EGL/ |
D | egl.h | 191 #define EGL_OPENGL_ES_API 0x30A0 macro
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