Home
last modified time | relevance | path

Searched refs:EGL_OPENGL_ES_API (Results 1 – 25 of 56) sorted by relevance

123

/external/mesa3d/src/egl/main/
Deglcontext.c51 case EGL_OPENGL_ES_API: in _eglGetContextAPIBit()
120 if ((api != EGL_OPENGL_ES_API && in _eglParseContextAttribList()
139 (api != EGL_OPENGL_ES_API && api != EGL_OPENGL_API)) { in _eglParseContextAttribList()
163 (api != EGL_OPENGL_API && api != EGL_OPENGL_ES_API)) { in _eglParseContextAttribList()
267 || api != EGL_OPENGL_ES_API) { in _eglParseContextAttribList()
325 if ((api != EGL_OPENGL_API && api != EGL_OPENGL_ES_API) || in _eglParseContextAttribList()
494 } else if (api == EGL_OPENGL_ES_API) { in _eglParseContextAttribList()
Deglcurrent.h76 return api == EGL_OPENGL_ES_API; in _eglIsApiValid()
78 return (api == EGL_OPENGL_ES_API || api == EGL_OPENGL_API); in _eglIsApiValid()
Deglcurrent.c110 t->CurrentAPI = EGL_OPENGL_ES_API; in _eglInitThreadInfo()
/external/deqp/modules/egl/
DteglQueryContextTests.cpp61 case EGL_OPENGL_ES_BIT: return EGL_OPENGL_ES_API; in getClientTypeFromAPIBit()
62 case EGL_OPENGL_ES2_BIT: return EGL_OPENGL_ES_API; in getClientTypeFromAPIBit()
63 case EGL_OPENGL_ES3_BIT: return EGL_OPENGL_ES_API; in getClientTypeFromAPIBit()
322 const EGLenum apis[] = { EGL_OPENGL_API, EGL_OPENGL_ES_API, EGL_OPENVG_API }; in iterate()
330 …if (api != EGL_OPENGL_ES_API && (de::contains(supportedAPIs.begin(), supportedAPIs.end(), EGL_OPEN… in iterate()
335 …(api != EGL_NONE && !(de::contains(supportedAPIs.begin(), supportedAPIs.end(), EGL_OPENGL_ES_API))) in iterate()
DteglSurfacelessContextTests.cpp93 { "OpenGL ES 1", EGL_OPENGL_ES_API, EGL_OPENGL_ES_BIT, es1Attrs }, in executeForConfig()
94 { "OpenGL ES 2", EGL_OPENGL_ES_API, EGL_OPENGL_ES2_BIT, es2Attrs }, in executeForConfig()
95 { "OpenGL ES 3", EGL_OPENGL_ES_API, EGL_OPENGL_ES3_BIT_KHR, es3Attrs }, in executeForConfig()
DteglNegativeApiTests.cpp129 static const EGLenum s_renderAPIs[] = { EGL_OPENGL_API, EGL_OPENGL_ES_API, EGL_OPENVG_API }; in init()
339 if (isAPISupported(EGL_OPENGL_ES_API)) in init()
344 expectTrue(eglBindAPI(EGL_OPENGL_ES_API)); in init()
352 expectTrue(eglBindAPI(EGL_OPENGL_ES_API)); in init()
389 if (isAPISupported(EGL_OPENGL_ES_API)) in init()
398 expectTrue(eglBindAPI(EGL_OPENGL_ES_API)); in init()
416 if (isAPISupported(EGL_OPENGL_ES_API)) in init()
425 expectTrue(eglBindAPI(EGL_OPENGL_ES_API)); in init()
465 if (isAPISupported(EGL_OPENGL_ES_API)) in init()
475 expectTrue(eglBindAPI(EGL_OPENGL_ES_API)); in init()
[all …]
DteglRenderCase.cpp248 api = EGL_OPENGL_ES_API; in executeForSurface()
255 api = EGL_OPENGL_ES_API; in executeForSurface()
262 api = EGL_OPENGL_ES_API; in executeForSurface()
328 EGLU_CHECK_CALL(egl, bindAPI(EGL_OPENGL_ES_API)); in executeForSurface()
335 EGLU_CHECK_CALL(egl, bindAPI(EGL_OPENGL_ES_API)); in executeForSurface()
342 EGLU_CHECK_CALL(egl, bindAPI(EGL_OPENGL_ES_API)); in executeForSurface()
DteglCreateContextExtTests.cpp209 glu::Profile profile = api == EGL_OPENGL_ES_API ? glu::PROFILE_ES : glu::PROFILE_CORE; in attribListToContextType()
731 if (m_api == EGL_OPENGL_ES_API) in validateCurrentContext()
836 else if (m_api == EGL_OPENGL_ES_API) in validateCurrentContext()
859 else if (m_api == EGL_OPENGL_ES_API) in validateCurrentContext()
1120 { "gles_10", "Create OpenGL ES 1.0 context", EGL_OPENGL_ES_API, EGL_OPENGL_ES_BIT, in init()
1122 { "gles_11", "Create OpenGL ES 1.1 context", EGL_OPENGL_ES_API, EGL_OPENGL_ES_BIT, in init()
1126 { "gles_20", "Create OpenGL ES 2.0 context", EGL_OPENGL_ES_API, EGL_OPENGL_ES2_BIT, in init()
1129 { "gles_30", "Create OpenGL ES 3.0 context", EGL_OPENGL_ES_API, EGL_OPENGL_ES3_BIT_KHR, in init()
1182 …ust OpenGL ES 2.0 context with EGL_EXT_create_context_robustness.", EGL_OPENGL_ES_API, EGL_OPENGL_… in init()
1184 …ust OpenGL ES 3.0 context with EGL_EXT_create_context_robustness.", EGL_OPENGL_ES_API, EGL_OPENGL_… in init()
DteglCreateContextTests.cpp57 { "OpenGL ES 1", EGL_OPENGL_ES_API, EGL_OPENGL_ES_BIT, true, s_es1Attrs },
58 { "OpenGL ES 2", EGL_OPENGL_ES_API, EGL_OPENGL_ES2_BIT, true, s_es2Attrs },
59 { "OpenGL ES 3", EGL_OPENGL_ES_API, EGL_OPENGL_ES3_BIT_KHR, false, s_es3Attrs },
DteglThreadCleanUpTests.cpp105 m_egl.bindAPI(EGL_OPENGL_ES_API); in run()
207 egl.bindAPI(EGL_OPENGL_ES_API); in init()
DteglMultiContextTests.cpp146 EGLU_CHECK_CALL(egl, bindAPI(EGL_OPENGL_ES_API)); in iterate()
DteglMutableRenderBufferTests.cpp162 egl.bindAPI(EGL_OPENGL_ES_API); in init()
/external/skqp/tools/sk_app/android/
DGLWindowContext_android.cpp70 SkAssertResult(eglBindAPI(EGL_OPENGL_ES_API)); in onInitializeContext()
/external/skia/tools/sk_app/android/
DGLWindowContext_android.cpp70 SkAssertResult(eglBindAPI(EGL_OPENGL_ES_API)); in onInitializeContext()
/external/virglrenderer/tests/fuzzer/
Dvirgl_fuzzer.c133 assert(eglBindAPI(EGL_OPENGL_ES_API)); in initialize_environment()
/external/libkmsxx/kmscube/
Dcube-egl.cpp60 b = eglBindAPI(EGL_OPENGL_ES_API); in EglState()
/external/deqp/framework/egl/
DegluStrUtil.inl33 case EGL_OPENGL_ES_API: return "EGL_OPENGL_ES_API";
DegluGLUtil.cpp95 api = EGL_OPENGL_ES_API; in createGLContext()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/EGL/
Degl.h222 #define EGL_OPENGL_ES_API 0x30A0 macro
/external/swiftshader/third_party/PowerVR_SDK/Examples/Beginner/01_HelloAPI/OGLES2/
DOGLES2HelloAPI_Windows.cpp262 eglBindAPI(EGL_OPENGL_ES_API); in WinMain()
DOGLES2HelloAPI_LinuxX11.cpp355 eglBindAPI(EGL_OPENGL_ES_API); in SetupEGLContext()
/external/virglrenderer/src/
Dvirgl_egl_context.c237 api = EGL_OPENGL_ES_API; in virgl_egl_init()
/external/mesa3d/include/EGL/
Degl.h191 #define EGL_OPENGL_ES_API 0x30A0 macro
/external/skia/tools/gpu/gl/egl/
DCreatePlatformGLTestContext_egl.cpp133 if (!eglBindAPI(gles ? EGL_OPENGL_ES_API : EGL_OPENGL_API)) { in EGLGLTestContext()
/external/swiftshader/include/EGL/
Degl.h191 #define EGL_OPENGL_ES_API 0x30A0 macro

123