Searched refs:EShLangCount (Results 1 – 6 of 6) sorted by relevance
184 std::array<std::array<unsigned int, EShLangCount>, glslang::EResCount> baseBinding;185 std::array<std::array<TPerSetBaseBinding, EShLangCount>, glslang::EResCount> baseBindingForSet;186 std::array<std::vector<std::string>, EShLangCount> baseResourceSetBinding;310 EShLanguage lang = EShLangCount; in ProcessBindingBase()339 const int langMin = (lang < EShLangCount) ? lang+0 : 0; in ProcessBindingBase()340 const int langMax = (lang < EShLangCount) ? lang+1 : EShLangCount; in ProcessBindingBase()350 …ceSetBindingBase(int& argc, char**& argv, std::array<std::vector<std::string>, EShLangCount>& base) in ProcessResourceSetBindingBase()379 for (int lang=0; lang<EShLangCount; ++lang) in ProcessResourceSetBindingBase()1063 for (int stage = 0; stage < EShLangCount; ++stage) { in CompileAndLinkShaderUnits()
106 EShLangCount, enumerator725 std::list<TShader*> stages[EShLangCount];726 TIntermediate* intermediate[EShLangCount];727 …bool newedIntermediate[EShLangCount]; // track which intermediate were "new" versus reusing a…
227 …e* SharedSymbolTables[VersionCount][SpvVersionCount][ProfileCount][SourceCount][EShLangCount] = {};435 TSymbolTable* stageTables[EShLangCount]; in SetupBuiltinSymbolTable()438 for (int stage = 0; stage < EShLangCount; ++stage) in SetupBuiltinSymbolTable()455 for (int stage = 0; stage < EShLangCount; ++stage) { in SetupBuiltinSymbolTable()468 for (int stage = 0; stage < EShLangCount; ++stage) in SetupBuiltinSymbolTable()1352 for (int stage = 0; stage < EShLangCount; ++stage) { in ShFinalize()1843 for (int s = 0; s < EShLangCount; ++s) { in TProgram()1855 for (int s = 0; s < EShLangCount; ++s) in ~TProgram()1878 for (int s = 0; s < EShLangCount; ++s) { in link()1976 for (int s = 0; s < EShLangCount; ++s) { in buildReflection()[all …]
74 TString stageBuiltins[EShLangCount];
83 return EShLangCount; in GetShaderStage()
523 static const EShLanguageMask EShLangAll = EShLanguageMask(EShLangCount - 1); in initialize()948 …for (int stage = 0; stage < EShLangCount; ++stage) { // for each st… in initialize()