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Searched refs:EShLangMissNV (Results 1 – 10 of 10) sorted by relevance

/external/deqp-deps/glslang/glslang/Public/
DShaderLang.h102 EShLangMissNV, enumerator
120 EShLangMissNVMask = (1 << EShLangMissNV),
/external/deqp-deps/glslang/gtests/
DTestFixture.cpp73 return EShLangMissNV; in GetShaderStage()
/external/deqp-deps/glslang/StandAlone/
DStandAlone.cpp260 case EShLangMissNV: name = "rmiss.spv"; break; in GetBinaryName()
1361 return EShLangMissNV; in FindLanguage()
/external/deqp-deps/glslang/glslang/MachineIndependent/
DInitialize.cpp5079 stageBuiltins[EShLangMissNV].append( in initialize()
6210 stageBuiltins[EShLangMissNV].append(missDecls); in initialize()
6211 stageBuiltins[EShLangMissNV].append(constRayFlags); in initialize()
6226 stageBuiltins[EShLangMissNV].append(deviceIndex); in initialize()
8643 case EShLangMissNV: in add2ndGenerationSamplingImaging()
9420 case EShLangMissNV: in add2ndGenerationSamplingImaging()
DVersions.cpp519 case EShLangMissNV: return "miss"; in StageName()
DShaderLang.cpp361 …InitializeStageSymbolTable(*builtInParseables, version, profile, spvVersion, EShLangMissNV, source, in InitializeSymbolTables()
608 case EShLangMissNV: in DeduceVersionProfile()
DlinkValidate.cpp714 case EShLangMissNV: in finalCheck()
DParseHelper.cpp4869 language == EShLangMissNV || language == EShLangCallableNV) { in setLayoutQualifier()
/external/vulkan-validation-layers/tests/
Dvktestframework.cpp734 return EShLangMissNV; in FindLanguage()
/external/deqp-deps/glslang/SPIRV/
DGlslangToSpv.cpp294 case EShLangMissNV: return spv::ExecutionModelMissNV; in TranslateExecutionModel()
1477 case EShLangMissNV: in TGlslangToSpvTraverser()