Searched refs:EShMsgReadHlsl (Results 1 – 7 of 7) sorted by relevance
131 bool isReadingHLSL() const { return (messages & EShMsgReadHlsl) == EShMsgReadHlsl; } in isReadingHLSL()
708 messages = static_cast<EShMessages>(messages & ~EShMsgReadHlsl); in TranslateEnvironment()712 messages = static_cast<EShMessages>(messages | EShMsgReadHlsl); in TranslateEnvironment()824 EShSource source = (messages & EShMsgReadHlsl) != 0 ? EShSourceHlsl : EShSourceGlsl; in ProcessDeferred()
95 result = static_cast<EShMessages>(result | EShMsgReadHlsl); in DeriveOptions()
233 shader.setEnvInput((controls & EShMsgReadHlsl) ? glslang::EShSourceHlsl241 shader.setEnvInput((controls & EShMsgReadHlsl) ? glslang::EShSourceHlsl
246 flags = (EShMessages)(flags | EShMsgReadHlsl); in getCompileFlags()
232 EShMsgReadHlsl = (1 << 6), // use HLSL parsing rules and semantics enumerator
808 messages = (EShMessages)(messages | EShMsgReadHlsl); in SetMessageOptions()