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Searched refs:EXCLUDE_3D (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cTextureFilterMinmaxTests.cpp72 SupportedTextureDataType(GL_DEPTH_COMPONENT, GL_FLOAT, MINMAX | EXCLUDE_3D | EXCLUDE_CUBE)); in TextureFilterMinmaxUtils()
74 …SupportedTextureDataType(GL_DEPTH_COMPONENT, GL_UNSIGNED_BYTE, MINMAX | EXCLUDE_3D | EXCLUDE_CUBE)… in TextureFilterMinmaxUtils()
667 …if (dataTypeIter->hasFlag(TextureFilterMinmaxUtils::EXCLUDE_3D) && textureType->getType() == GL_TE… in iterate()
792 …if (dataTypeIter->hasFlag(TextureFilterMinmaxUtils::EXCLUDE_3D) && textureType->getType() == GL_TE… in iterate()
Dgl4cTextureFilterMinmaxTests.hpp50 EXCLUDE_3D = (1u << 2), enumerator