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Searched refs:EXEC_VEC_WIDTH (Results 1 – 8 of 8) sorted by relevance

/external/deqp/framework/randomshaders/
DrsgExecutionContext.hpp39 EXEC_VEC_WIDTH = 64 enumerator
42 typedef ConstStridedValueAccess<EXEC_VEC_WIDTH> ExecConstValueAccess;
43 typedef StridedValueAccess<EXEC_VEC_WIDTH> ExecValueAccess;
44 typedef ValueStorage<EXEC_VEC_WIDTH> ExecValueStorage;
57 Scalar m_data[EXEC_VEC_WIDTH];
DrsgProgramExecutor.cpp222 int numPackets = numVertices + ((numVertices%EXEC_VEC_WIDTH) ? 1 : 0); in execute()
234 int packetStart = packetNdx*EXEC_VEC_WIDTH; in execute()
235 int packetEnd = deMin32((packetNdx+1)*EXEC_VEC_WIDTH, numVertices); in execute()
303 int numPackets = (width*height)/EXEC_VEC_WIDTH + (((width*height)%EXEC_VEC_WIDTH) ? 1 : 0); in execute()
310 int packetStart = packetNdx*EXEC_VEC_WIDTH; in execute()
311 int packetEnd = deMin32((packetNdx+1)*EXEC_VEC_WIDTH, width*height); in execute()
DrsgExecutionContext.cpp31 for (int i = 0; i < EXEC_VEC_WIDTH; i++) in ExecMaskStorage()
98 for (int i = 0; i < EXEC_VEC_WIDTH; i++) in andExecutionMask()
156 for (int compNdx = 0; compNdx < EXEC_VEC_WIDTH; compNdx++) in assignMasked()
DrsgBinaryOps.cpp101 for (int compNdx = 0; compNdx < EXEC_VEC_WIDTH; compNdx++) in evaluate()
178 for (int compNdx = 0; compNdx < EXEC_VEC_WIDTH; compNdx++) in evaluate()
191 for (int compNdx = 0; compNdx < EXEC_VEC_WIDTH; compNdx++) in evaluate()
445 for (int compNdx = 0; compNdx < EXEC_VEC_WIDTH; compNdx++) in evaluate()
453 for (int compNdx = 0; compNdx < EXEC_VEC_WIDTH; compNdx++) in evaluate()
700 for (int compNdx = 0; compNdx < EXEC_VEC_WIDTH; compNdx++) in evaluate()
705 for (int compNdx = 0; compNdx < EXEC_VEC_WIDTH; compNdx++) in evaluate()
1045 for (int compNdx = 0; compNdx < EXEC_VEC_WIDTH; compNdx++) in evaluate()
1057 for (int compNdx = 0; compNdx < EXEC_VEC_WIDTH; compNdx++) in evaluate()
1069 for (int compNdx = 0; compNdx < EXEC_VEC_WIDTH; compNdx++) in evaluate()
DrsgExpression.cpp383 for (int ndx = 0; ndx < EXEC_VEC_WIDTH; ndx++) in FloatLiteral()
395 for (int ndx = 0; ndx < EXEC_VEC_WIDTH; ndx++) in FloatLiteral()
450 for (int ndx = 0; ndx < EXEC_VEC_WIDTH; ndx++) in IntLiteral()
498 for (int ndx = 0; ndx < EXEC_VEC_WIDTH; ndx++) in BoolLiteral()
510 for (int ndx = 0; ndx < EXEC_VEC_WIDTH; ndx++) in BoolLiteral()
640 for (int ndx = 0; ndx < EXEC_VEC_WIDTH; ndx++) in convertExecValueTempl()
1667 for (int i = 0; i < EXEC_VEC_WIDTH; i++) in evaluate()
1683 for (int i = 0; i < EXEC_VEC_WIDTH; i++) in evaluate()
1699 for (int i = 0; i < EXEC_VEC_WIDTH; i++) in evaluate()
1716 for (int i = 0; i < EXEC_VEC_WIDTH; i++) in evaluate()
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DrsgStatement.cpp518 for (int i = 0; i < EXEC_VEC_WIDTH; i++) in execute()
DrsgBuiltinFunctions.hpp115 for (int compNdx = 0; compNdx < EXEC_VEC_WIDTH; compNdx++) in evaluate()
/external/deqp/modules/glshared/
DglsRandomShaderProgram.cpp178 const int numToExecute = de::min(numPackets-packetOffset, (int)rsg::EXEC_VEC_WIDTH); in shadeVertices()
253 DE_STATIC_ASSERT(rsg::EXEC_VEC_WIDTH % rr::NUM_FRAGMENTS_PER_PACKET == 0); in shadeFragments()
257 …const int numPacketsToExecute = de::min(numPackets-packetOffset, (int)rsg::EXEC_VEC_WIDTH / (int)r… in shadeFragments()