Searched refs:E_GL_ARB_shader_draw_parameters (Results 1 – 3 of 3) sorted by relevance
/external/deqp-deps/glslang/glslang/MachineIndependent/ |
D | Versions.h | 130 const char* const E_GL_ARB_shader_draw_parameters = "GL_ARB_shader_draw_parameters"; variable
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D | Versions.cpp | 176 extensionBehavior[E_GL_ARB_shader_draw_parameters] = EBhDisable; in initializeExtensionBehavior()
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D | Initialize.cpp | 7815 … symbolTable.setVariableExtensions("gl_BaseVertexARB", 1, &E_GL_ARB_shader_draw_parameters); in add2ndGenerationSamplingImaging() 7816 … symbolTable.setVariableExtensions("gl_BaseInstanceARB", 1, &E_GL_ARB_shader_draw_parameters); in add2ndGenerationSamplingImaging() 7817 … symbolTable.setVariableExtensions("gl_DrawIDARB", 1, &E_GL_ARB_shader_draw_parameters); in add2ndGenerationSamplingImaging() 8741 symbolTable.setVariableExtensions("gl_DrawIDARB", 1, &E_GL_ARB_shader_draw_parameters); in add2ndGenerationSamplingImaging() 8825 symbolTable.setVariableExtensions("gl_DrawIDARB", 1, &E_GL_ARB_shader_draw_parameters); in add2ndGenerationSamplingImaging()
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