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Searched refs:E_GL_ARB_shader_draw_parameters (Results 1 – 3 of 3) sorted by relevance

/external/deqp-deps/glslang/glslang/MachineIndependent/
DVersions.h130 const char* const E_GL_ARB_shader_draw_parameters = "GL_ARB_shader_draw_parameters"; variable
DVersions.cpp176 extensionBehavior[E_GL_ARB_shader_draw_parameters] = EBhDisable; in initializeExtensionBehavior()
DInitialize.cpp7815 … symbolTable.setVariableExtensions("gl_BaseVertexARB", 1, &E_GL_ARB_shader_draw_parameters); in add2ndGenerationSamplingImaging()
7816 … symbolTable.setVariableExtensions("gl_BaseInstanceARB", 1, &E_GL_ARB_shader_draw_parameters); in add2ndGenerationSamplingImaging()
7817 … symbolTable.setVariableExtensions("gl_DrawIDARB", 1, &E_GL_ARB_shader_draw_parameters); in add2ndGenerationSamplingImaging()
8741 symbolTable.setVariableExtensions("gl_DrawIDARB", 1, &E_GL_ARB_shader_draw_parameters); in add2ndGenerationSamplingImaging()
8825 symbolTable.setVariableExtensions("gl_DrawIDARB", 1, &E_GL_ARB_shader_draw_parameters); in add2ndGenerationSamplingImaging()