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Searched refs:E_GL_NV_mesh_shader (Results 1 – 7 of 7) sorted by relevance

/external/deqp-deps/glslang/glslang/MachineIndependent/
DInitialize.cpp8705 symbolTable.setVariableExtensions("gl_PrimitiveCountNV", 1, &E_GL_NV_mesh_shader); in add2ndGenerationSamplingImaging()
8706 symbolTable.setVariableExtensions("gl_PrimitiveIndicesNV", 1, &E_GL_NV_mesh_shader); in add2ndGenerationSamplingImaging()
8707 symbolTable.setVariableExtensions("gl_MeshViewCountNV", 1, &E_GL_NV_mesh_shader); in add2ndGenerationSamplingImaging()
8708 symbolTable.setVariableExtensions("gl_MeshViewIndicesNV", 1, &E_GL_NV_mesh_shader); in add2ndGenerationSamplingImaging()
8709 symbolTable.setVariableExtensions("gl_WorkGroupSize", 1, &E_GL_NV_mesh_shader); in add2ndGenerationSamplingImaging()
8710 symbolTable.setVariableExtensions("gl_WorkGroupID", 1, &E_GL_NV_mesh_shader); in add2ndGenerationSamplingImaging()
8711 symbolTable.setVariableExtensions("gl_LocalInvocationID", 1, &E_GL_NV_mesh_shader); in add2ndGenerationSamplingImaging()
8712 symbolTable.setVariableExtensions("gl_GlobalInvocationID", 1, &E_GL_NV_mesh_shader); in add2ndGenerationSamplingImaging()
8713 symbolTable.setVariableExtensions("gl_LocalInvocationIndex", 1, &E_GL_NV_mesh_shader); in add2ndGenerationSamplingImaging()
8725 … symbolTable.setVariableExtensions("gl_MaxMeshOutputVerticesNV", 1, &E_GL_NV_mesh_shader); in add2ndGenerationSamplingImaging()
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DVersions.h219 const char* const E_GL_NV_mesh_shader = "GL_NV_mesh_shader"; variable
DVersions.cpp247 extensionBehavior[E_GL_NV_mesh_shader] = EBhDisable; in initializeExtensionBehavior()
DParseHelper.cpp3666 extensionTurnedOn(E_GL_NV_mesh_shader)) in arraySizesCheck()
4596 requireExtensions(getCurrentLoc(), 1, &E_GL_NV_mesh_shader, "task shaders"); in finish()
4599 requireExtensions(getCurrentLoc(), 1, &E_GL_NV_mesh_shader, "mesh shaders"); in finish()
5130 requireExtensions(loc, 1, &E_GL_NV_mesh_shader, "max_vertices"); in setLayoutQualifier()
5137 requireExtensions(loc, 1, &E_GL_NV_mesh_shader, "max_primitives"); in setLayoutQualifier()
5152 requireExtensions(loc, 1, &E_GL_NV_mesh_shader, "gl_WorkGroupSize"); in setLayoutQualifier()
DScan.cpp1601 parseContext.extensionTurnedOn(E_GL_NV_mesh_shader)) in tokenizeIdentifier()
Dglslang.y1166 parseContext.requireExtensions($1.loc, 1, &E_GL_NV_mesh_shader, "perprimitiveNV");
Dglslang_tab.cpp5543 … parseContext.requireExtensions((yyvsp[0].lex).loc, 1, &E_GL_NV_mesh_shader, "perprimitiveNV"); in yyparse()