Searched refs:E_GL_NV_stereo_view_rendering (Results 1 – 4 of 4) sorted by relevance
208 const char* const E_GL_NV_stereo_view_rendering = "GL_NV_stereo_view_rendering"; variable
236 extensionBehavior[E_GL_NV_stereo_view_rendering] = EBhDisable; in initializeExtensionBehavior()
8021 …symbolTable.setVariableExtensions("gl_SecondaryPositionNV", 1, &E_GL_NV_stereo_view_rendering); in add2ndGenerationSamplingImaging()8022 …symbolTable.setVariableExtensions("gl_SecondaryViewportMaskNV", 1, &E_GL_NV_stereo_view_rendering); in add2ndGenerationSamplingImaging()
5053 requireExtensions(loc, 1, &E_GL_NV_stereo_view_rendering, "stereo view rendering"); in setLayoutQualifier()