Searched refs:EffectPathChecks (Results 1 – 2 of 2) sorted by relevance
73 RedundancyElimination::EffectPathChecks*74 RedundancyElimination::EffectPathChecks::Copy(Zone* zone, in Copy()75 EffectPathChecks const* checks) { in Copy()76 return new (zone->New(sizeof(EffectPathChecks))) EffectPathChecks(*checks); in Copy()80 RedundancyElimination::EffectPathChecks const*81 RedundancyElimination::EffectPathChecks::Empty(Zone* zone) { in Empty()82 return new (zone->New(sizeof(EffectPathChecks))) EffectPathChecks(nullptr, 0); in Empty()85 bool RedundancyElimination::EffectPathChecks::Equals( in Equals()86 EffectPathChecks const* that) const { in Equals()98 void RedundancyElimination::EffectPathChecks::Merge( in Merge()[all …]
30 class EffectPathChecks final {32 static EffectPathChecks* Copy(Zone* zone, EffectPathChecks const* checks);33 static EffectPathChecks const* Empty(Zone* zone);34 bool Equals(EffectPathChecks const* that) const;35 void Merge(EffectPathChecks const* that);37 EffectPathChecks const* AddCheck(Zone* zone, Node* node) const;42 EffectPathChecks(Check* head, size_t size) : head_(head), size_(size) {} in EffectPathChecks() function53 EffectPathChecks const* Get(Node* node) const;54 void Set(Node* node, EffectPathChecks const* checks);57 ZoneVector<EffectPathChecks const*> info_for_node_;[all …]