Home
last modified time | relevance | path

Searched refs:EmergencySpillMap (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/LLVM/lib/CodeGen/
DVirtRegMap.h111 std::map<MachineInstr*, std::vector<unsigned> > EmergencySpillMap; variable
390 if (EmergencySpillMap.find(MI) != EmergencySpillMap.end()) in addEmergencySpill()
391 EmergencySpillMap[MI].push_back(PhysReg); in addEmergencySpill()
395 EmergencySpillMap.insert(std::make_pair(MI, PhysRegs)); in addEmergencySpill()
402 return EmergencySpillMap.find(MI) != EmergencySpillMap.end(); in hasEmergencySpills()
408 return EmergencySpillMap[MI]; in getEmergencySpills()
415 EmergencySpillMap.find(Old); in transferEmergencySpills()
416 if (I == EmergencySpillMap.end()) in transferEmergencySpills()
423 EmergencySpillMap.erase(I); in transferEmergencySpills()
DVirtRegMap.cpp75 EmergencySpillMap.clear(); in runOnMachineFunction()
221 EmergencySpillMap.erase(MI); in RemoveMachineInstrFromMaps()