Searched refs:EmitNoIndirectSampler (Results 1 – 5 of 5) sorted by relevance
263 ctx->Const.ShaderCompilerOptions[MESA_SHADER_VERTEX].EmitNoIndirectSampler = in i915CreateContext()275 fs_options->EmitNoIndirectSampler = true; in i915CreateContext()
101 if (options->EmitNoIndirectSampler) { in visit_enter()
4498 ctx->Const.ShaderCompilerOptions[i].EmitNoIndirectSampler; in validate_sampler_array_indexing()
518 ctx->Const.ShaderCompilerOptions[i].EmitNoIndirectSampler = true; in st_create_context_priv()
3137 GLboolean EmitNoIndirectSampler; /**< No indirect addressing of samplers */ member