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Searched refs:EmpUnspecified (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/OpenGL/compiler/
DBaseTypes.h93 EmpUnspecified, enumerator
129 case EmpUnspecified: return "mp_unspecified"; in getMatrixPackingString()
413 layoutQualifier.matrixPacking = EmpUnspecified; in create()
421 return location == -1 && matrixPacking == EmpUnspecified && blockStorage == EbsUnspecified; in isEmpty()
DTypes.h292 structure->setMatrixPackingIfUnspecified((layoutQualifier.matrixPacking == EmpUnspecified) ? in setMatrixPackingIfUnspecified()
296 if(layoutQualifier.matrixPacking == EmpUnspecified) in setMatrixPackingIfUnspecified()
DParseHelper.cpp730 if(layoutQualifier.matrixPacking != EmpUnspecified) in singleDeclarationErrorCheck()
1817 if(layoutQualifier.matrixPacking != EmpUnspecified) in parseGlobalLayoutQualifier()
2352 if(blockLayoutQualifier.matrixPacking == EmpUnspecified) in addInterfaceBlock()
2401 if(fieldLayoutQualifier.matrixPacking == EmpUnspecified) in addInterfaceBlock()
2794 qualifier.matrixPacking = EmpUnspecified; in parseLayoutQualifier()
2836 qualifier.matrixPacking = EmpUnspecified; in parseLayoutQualifier()
2869 if(rightQualifier.matrixPacking != EmpUnspecified) in joinLayoutQualifiers()