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Searched refs:EvqFragDepth (Results 1 – 7 of 7) sorted by relevance

/external/swiftshader/src/OpenGL/compiler/
DBaseTypes.h390 EvqFragDepth, enumerator
463 case EvqFragDepth: return "FragDepth"; break; in getQualifierString()
DInitialize.cpp493 …UILTINS, new TVariable(NewPoolTString("gl_FragDepth"), TType(EbtFloat, EbpHigh, EvqFragDepth, 1))); in IdentifyBuiltIns()
DOutputASM.cpp2878 case EvqFragDepth: return sw::Shader::PARAMETER_DEPTHOUT; in registerType()
2936 case EvqFragDepth: return 0; in registerIndex()
/external/deqp-deps/glslang/glslang/Include/
DBaseTypes.h127 EvqFragDepth, enumerator
319 case EvqFragDepth: return "gl_FragDepth"; break; in GetStorageQualifierString()
DTypes.h589 case EvqFragDepth: in isPipeOutput()
673 case EvqFragDepth: in isIo()
/external/deqp-deps/glslang/glslang/MachineIndependent/
DInitialize.cpp8131 SpecialQualifier("gl_FragDepth", EvqFragDepth, EbvFragDepth, symbolTable); in add2ndGenerationSamplingImaging()
8132 SpecialQualifier("gl_FragDepthEXT", EvqFragDepth, EbvFragDepth, symbolTable); in add2ndGenerationSamplingImaging()
DParseHelper.cpp2419 case EvqFragDepth: in lValueErrorCheck()