Searched refs:ExecutionModelToShaderStageFlagBits (Results 1 – 1 of 1) sorted by relevance
135 unsigned ExecutionModelToShaderStageFlagBits(unsigned mode) { in ExecutionModelToShaderStageFlagBits() function175 auto entrypointStageBits = ExecutionModelToShaderStageFlagBits(executionModel); in FindEntrypoint()