Searched refs:FDE_TTOPIECE (Results 1 – 3 of 3) sorted by relevance
35 struct FDE_TTOPIECE { struct36 FDE_TTOPIECE();37 FDE_TTOPIECE(const FDE_TTOPIECE& that);38 ~FDE_TTOPIECE();
121 FDE_TTOPIECE::FDE_TTOPIECE() = default;123 FDE_TTOPIECE::FDE_TTOPIECE(const FDE_TTOPIECE& that) = default;125 FDE_TTOPIECE::~FDE_TTOPIECE() = default;311 FDE_TTOPIECE* pPiece = line.GetPtrAt(j); in DrawLogicText()401 FDE_TTOPIECE ttoPiece; in RetrievePieces()423 void CFDE_TextOut::AppendPiece(const FDE_TTOPIECE& ttoPiece, in AppendPiece()464 FDE_TTOPIECE* pPiece = pLine->GetPtrAt(0); in ReloadLinePiece()495 FDE_TTOPIECE* pFirstPiece = m_ttoLines.back().GetPtrAt(0); in DoAlignment()515 int32_t CFDE_TextOut::GetDisplayPos(FDE_TTOPIECE* pPiece) { in GetDisplayPos()545 const FDE_TTOPIECE& ttoPiece) { in AddPiece()[all …]
63 int32_t AddPiece(int32_t index, const FDE_TTOPIECE& ttoPiece);65 FDE_TTOPIECE* GetPtrAt(int32_t index);70 std::deque<FDE_TTOPIECE> m_pieces;86 void AppendPiece(const FDE_TTOPIECE& ttoPiece, bool bNeedReload, bool bEnd);88 int32_t GetDisplayPos(FDE_TTOPIECE* pPiece);