Searched refs:FD_DIRTY_PROG (Results 1 – 11 of 11) sorted by relevance
282 if (dirty & (FD_DIRTY_PROG | FD_DIRTY_VTXSTATE | FD_DIRTY_TEXSTATE)) { in fd2_emit_state()287 if (dirty & (FD_DIRTY_PROG | FD_DIRTY_CONST)) { in fd2_emit_state()290 (dirty & FD_DIRTY_PROG) ? ctx->prog.vp : NULL); in fd2_emit_state()293 (dirty & FD_DIRTY_PROG) ? ctx->prog.fp : NULL); in fd2_emit_state()327 if (dirty & (FD_DIRTY_TEX | FD_DIRTY_PROG)) in fd2_emit_state()
259 if (ctx->dirty & (FD_DIRTY_VTXSTATE | FD_DIRTY_PROG)) in fd2_program_validate()263 if (ctx->dirty & (FD_DIRTY_TEXSTATE | FD_DIRTY_PROG)) { in fd2_program_validate()
287 FD_DIRTY_PROG | in fd2_clear()
41 ctx->dirty |= FD_DIRTY_PROG; in fd_fp_state_bind()50 ctx->dirty |= FD_DIRTY_PROG; in fd_vp_state_bind()
144 FD_DIRTY_PROG = BIT(16), enumerator
89 ctx->dirty |= FD_DIRTY_PROG; in fixup_shader_state()94 ctx->dirty |= FD_DIRTY_PROG; in fixup_shader_state()
554 if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_RASTERIZER | FD_DIRTY_PROG)) { in fd4_emit_state()672 if (dirty & (FD_DIRTY_PROG | FD_DIRTY_FRAMEBUFFER)) { in fd4_emit_state()
105 ctx->dirty |= FD_DIRTY_PROG; in fixup_shader_state()110 ctx->dirty |= FD_DIRTY_PROG; in fixup_shader_state()
504 if ((dirty & (FD_DIRTY_ZSA | FD_DIRTY_PROG | FD_DIRTY_BLEND_DUAL)) && in fd3_emit_state()542 if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_RASTERIZER | FD_DIRTY_PROG)) { in fd3_emit_state()574 if (dirty & (FD_DIRTY_RASTERIZER | FD_DIRTY_PROG)) { in fd3_emit_state()588 if (dirty & (FD_DIRTY_RASTERIZER | FD_DIRTY_PROG | FD_DIRTY_UCP)) { in fd3_emit_state()701 if (dirty & (FD_DIRTY_PROG | FD_DIRTY_FRAMEBUFFER | FD_DIRTY_BLEND_DUAL)) { in fd3_emit_state()
82 ctx->dirty |= FD_DIRTY_PROG; in fixup_shader_state()87 ctx->dirty |= FD_DIRTY_PROG; in fixup_shader_state()
528 if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_BLEND | FD_DIRTY_PROG)) { in fd5_emit_state()557 if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_RASTERIZER | FD_DIRTY_PROG)) { in fd5_emit_state()605 if (dirty & FD_DIRTY_PROG) in fd5_emit_state()651 if (dirty & (FD_DIRTY_FRAMEBUFFER | FD_DIRTY_RASTERIZER | FD_DIRTY_PROG)) { in fd5_emit_state()