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Searched refs:FEATURE_SHADER_FLOAT_64 (Results 1 – 12 of 12) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineMultisampleTestsUtil.hpp84 FEATURE_SHADER_FLOAT_64 = 1u << 2, enumerator
DvktPipelineSpecConstantUtil.hpp66 FEATURE_SHADER_FLOAT_64 = 1u << 2, enumerator
DvktPipelineSpecConstantUtil.cpp297 if (((flags & FEATURE_SHADER_FLOAT_64) != 0) && !features.shaderFloat64) in requireFeatures()
DvktPipelineSpecConstantTests.cpp794 FEATURE_SHADER_FLOAT_64, in createDefaultValueTests()
891 FEATURE_SHADER_FLOAT_64, in createBasicSpecializationTests()
1418 (scalarType == glu::TYPE_DOUBLE ? (FeatureFlags)FEATURE_SHADER_FLOAT_64 : (FeatureFlags)0), in makeMatrixVectorCompositeCaseDefinition()
1461 (scalarType == glu::TYPE_DOUBLE ? (FeatureFlags)FEATURE_SHADER_FLOAT_64 : (FeatureFlags)0), in makeArrayCompositeCaseDefinition()
1516 (scalarType == glu::TYPE_DOUBLE ? (FeatureFlags)FEATURE_SHADER_FLOAT_64 : (FeatureFlags)0), in makeStructCompositeCaseDefinition()
DvktPipelineMultisampleTestsUtil.cpp391 if (((flags & FEATURE_SHADER_FLOAT_64) != 0) && !features.shaderFloat64) in requireFeatures()
/external/deqp/external/vulkancts/modules/vulkan/synchronization/
DvktSynchronizationUtil.hpp174 FEATURE_SHADER_FLOAT_64 = 1u << 2, enumerator
DvktSynchronizationUtil.cpp512 if (((flags & FEATURE_SHADER_FLOAT_64) != 0) && !features.shaderFloat64) in requireFeatures()
/external/deqp/external/vulkancts/modules/vulkan/sparse_resources/
DvktSparseResourcesTestsUtil.hpp60 FEATURE_SHADER_FLOAT_64 = 1u << 2, enumerator
DvktSparseResourcesTestsUtil.cpp749 if (((flags & FEATURE_SHADER_FLOAT_64) != 0) && !features.shaderFloat64) in requireFeatures()
/external/deqp/external/vulkancts/modules/vulkan/tessellation/
DvktTessellationUtil.hpp203 FEATURE_SHADER_FLOAT_64 = 1u << 2, enumerator
DvktTessellationUtil.cpp974 if (((flags & FEATURE_SHADER_FLOAT_64) != 0) && !features.shaderFloat64) in requireFeatures()
/external/deqp/external/vulkancts/modules/vulkan/clipping/
DvktClippingTests.cpp67 FEATURE_SHADER_FLOAT_64 = 1u << 2, enumerator
89 if (((flags & FEATURE_SHADER_FLOAT_64) != 0) && !features.shaderFloat64) in requireFeatures()