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Searched refs:FILTER_ANISOTROPIC (Results 1 – 16 of 16) sorted by relevance

/external/swiftshader/src/Renderer/
DSampler.hpp87 FILTER_ANISOTROPIC, enumerator
89 FILTER_LAST = FILTER_ANISOTROPIC
DRenderer.cpp2780 case 2: Sampler::setFilterQuality(FILTER_ANISOTROPIC); break; in updateConfiguration()
2781 default: Sampler::setFilterQuality(FILTER_ANISOTROPIC); break; in updateConfiguration()
/external/swiftshader/src/Device/
DSampler.hpp87 FILTER_ANISOTROPIC, enumerator
89 FILTER_LAST = FILTER_ANISOTROPIC
DRenderer.cpp2346 case 2: Sampler::setFilterQuality(FILTER_ANISOTROPIC); break; in updateConfiguration()
2347 default: Sampler::setFilterQuality(FILTER_ANISOTROPIC); break; in updateConfiguration()
/external/mesa3d/src/mesa/drivers/dri/i915/
Di830_texstate.c226 minFilt = FILTER_ANISOTROPIC; in i830_update_tex_unit()
227 magFilt = FILTER_ANISOTROPIC; in i830_update_tex_unit()
Di915_texstate.c233 minFilt = FILTER_ANISOTROPIC; in i915_update_tex_unit()
234 magFilt = FILTER_ANISOTROPIC; in i915_update_tex_unit()
Di915_reg.h675 #define FILTER_ANISOTROPIC 2 macro
Di830_reg.h602 #define FILTER_ANISOTROPIC 2 macro
/external/mesa3d/src/gallium/drivers/i915/
Di915_reg.h805 #define FILTER_ANISOTROPIC 2 macro
Di915_state.c237 minFilt = magFilt = FILTER_ANISOTROPIC; in i915_create_sampler_state()
/external/swiftshader/src/OpenGL/libGLES_CM/
Dutilities.cpp727 return sw::FILTER_ANISOTROPIC; in ConvertTextureFilter()
/external/swiftshader/src/Pipeline/
DSamplerCore.cpp580 if(state.textureFilter != FILTER_ANISOTROPIC || function == Lod || function == Fetch) in sampleAniso()
1052 if(state.textureFilter != FILTER_ANISOTROPIC || function == Lod || function == Fetch) in sampleFloatAniso()
1316 if(state.textureFilter == FILTER_ANISOTROPIC) in computeLod()
/external/swiftshader/src/Shader/
DSamplerCore.cpp671 if(state.textureFilter != FILTER_ANISOTROPIC || function == Lod || function == Fetch) in sampleAniso()
1143 if(state.textureFilter != FILTER_ANISOTROPIC || function == Lod || function == Fetch) in sampleFloatAniso()
1407 if(state.textureFilter == FILTER_ANISOTROPIC) in computeLod()
/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.cpp2273 return sw::FILTER_ANISOTROPIC; in ConvertTextureFilter()
/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp3597 renderer->setTextureFilter(sw::SAMPLER_PIXEL, stage, sw::FILTER_ANISOTROPIC); in SetTextureStageState()
3623 renderer->setTextureFilter(sw::SAMPLER_PIXEL, stage, sw::FILTER_ANISOTROPIC); in SetTextureStageState()
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp4254 renderer->setTextureFilter(type, index, sw::FILTER_ANISOTROPIC); in SetSamplerState()
4280 renderer->setTextureFilter(type, index, sw::FILTER_ANISOTROPIC); in SetSamplerState()