Searched refs:FLAG_ALLOW_RELAXED_OFFSETS (Results 1 – 4 of 4) sorted by relevance
45 …FLAG_ALLOW_RELAXED_OFFSETS = (1u<<1), // allow block offsets to follow VK_KHR_relaxed_block_lay… enumerator73 else if (flags & FLAG_ALLOW_RELAXED_OFFSETS) in getSpirvValidatorOptions()
242 if ((buildOpts.flags & ShaderBuildOptions::FLAG_ALLOW_RELAXED_OFFSETS) != 0) in getCompileFlags()
541 if (buildOptions.flags & ShaderBuildOptions::FLAG_ALLOW_RELAXED_OFFSETS) in getBuildOptions()
2465 …tion.usedVulkanVersion, vk::SPIRV_VERSION_1_0, vk::ShaderBuildOptions::FLAG_ALLOW_RELAXED_OFFSETS); in initPrograms()