Searched refs:FNDEF (Results 1 – 1 of 1) sorted by relevance
/external/autotest/client/site_tests/graphics_SanAngeles/src/ |
D | importgl.h | 55 #define FNDEF(retType, funcName, args) \ macro 60 FNDEF(void, glAttachShader, (GLuint program, GLuint shader)); 61 FNDEF(void, glBindBuffer, (GLenum target, GLuint buffer)); 62 FNDEF(void, glBlendFunc, (GLenum sfactor, GLenum dfactor)); 63 FNDEF(void, glBufferData, (GLenum target, GLsizeiptr size, 65 FNDEF(void, glBufferSubData, (GLenum target, GLintptr offset, 67 FNDEF(void, glClear, (GLbitfield mask)); 68 FNDEF(void, glClearColor, (GLclampf red, GLclampf green, GLclampf blue, 70 FNDEF(void, glCompileShader, (GLuint shader)); 71 FNDEF(GLuint, glCreateProgram, (void)); [all …]
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