Searched refs:FORMAT_A32B32G32R32F (Results 1 – 15 of 15) sorted by relevance
/external/swiftshader/src/Renderer/ |
D | Surface.cpp | 352 case FORMAT_A32B32G32R32F: in write() 1019 case FORMAT_A32B32G32R32F: in read() 1692 case FORMAT_A32B32G32R32F: return 16; in bytes() 2870 case FORMAT_A32B32G32R32F: in isFloatFormat() 2947 case FORMAT_A32B32G32R32F: in isUnsignedComponent() 3200 case FORMAT_A32B32G32R32F: return 4; in componentCount() 3899 … return FORMAT_A32B32G32R32F; // FIXME: 16FP is probably sufficient, but it's currently unsupported in selectInternalFormat() 3923 case FORMAT_A16F: return FORMAT_A32B32G32R32F; in selectInternalFormat() 3928 case FORMAT_A16B16G16R16F: return FORMAT_A32B32G32R32F; in selectInternalFormat() 3930 case FORMAT_A32F: return FORMAT_A32B32G32R32F; in selectInternalFormat() [all …]
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D | Blitter.cpp | 51 if(format != FORMAT_A32B32G32R32F) in fastClear() 364 case FORMAT_A32B32G32R32F: in read() 506 case FORMAT_A32B32G32R32F: in write() 1038 case FORMAT_A32B32G32R32F: in GetScale()
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D | Surface.hpp | 181 FORMAT_A32B32G32R32F, enumerator
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/external/swiftshader/src/D3D9/ |
D | Direct3DSurface9.cpp | 390 case D3DFMT_A32B32G32R32F: return sw::FORMAT_A32B32G32R32F; in translateFormat()
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D | Direct3DDevice9.cpp | 430 renderer->clear(rgba, sw::FORMAT_A32B32G32R32F, renderTarget[index], clearRect, 0xF); in Clear()
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/external/swiftshader/src/Shader/ |
D | SamplerCore.cpp | 243 case FORMAT_A32B32G32R32F: in sampleTexture() 471 case FORMAT_A32B32G32R32F: in sampleTexture() 2633 case FORMAT_A32B32G32R32F: in has16bitTextureFormat() 2703 case FORMAT_A32B32G32R32F: in has8bitTextureComponents() 2780 case FORMAT_A32B32G32R32F: in has16bitTextureComponents() 2860 case FORMAT_A32B32G32R32F: in has32bitIntegerTextureComponents() 2932 case FORMAT_A32B32G32R32F: in hasYuvFormat() 3002 case FORMAT_A32B32G32R32F: return component < 3; in isRGBComponent()
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D | PixelRoutine.cpp | 2083 case FORMAT_A32B32G32R32F: in alphaBlend() 2246 case FORMAT_A32B32G32R32F: in writeColor() 2500 case FORMAT_A32B32G32R32F: in writeColor()
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D | PixelProgram.cpp | 681 case FORMAT_A32B32G32R32F: in rasterOperation() 802 case FORMAT_A32B32G32R32F: in clampColor()
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D | PixelPipeline.cpp | 358 case FORMAT_A32B32G32R32F: in rasterOperation()
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Device.cpp | 182 clear(rgba, FORMAT_A32B32G32R32F, renderTarget, clearRect, rgbaMask); in clearColor()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Device.cpp | 212 clear(rgba, FORMAT_A32B32G32R32F, renderTarget[i], clearRect, rgbaMask); in clearColor()
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D | utilities.cpp | 1284 case GL_FLOAT: return sw::FORMAT_A32B32G32R32F; in ConvertReadFormatType()
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D | Context.cpp | 3502 clearColorBuffer(drawbuffer, (void*)value, sw::FORMAT_A32B32G32R32F); in clearColorBuffer()
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/external/swiftshader/src/OpenGL/common/ |
D | Image.cpp | 361 case GL_RGBA32F: return sw::FORMAT_A32B32G32R32F; in SelectInternalFormat()
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/external/swiftshader/src/D3D8/ |
D | Direct3DDevice8.cpp | 385 renderer->clear(rgba, sw::FORMAT_A32B32G32R32F, renderTarget, clearRect, 0xF); in Clear()
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