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Searched refs:FORMAT_A32B32G32R32F (Results 1 – 15 of 15) sorted by relevance

/external/swiftshader/src/Renderer/
DSurface.cpp352 case FORMAT_A32B32G32R32F: in write()
1019 case FORMAT_A32B32G32R32F: in read()
1692 case FORMAT_A32B32G32R32F: return 16; in bytes()
2870 case FORMAT_A32B32G32R32F: in isFloatFormat()
2947 case FORMAT_A32B32G32R32F: in isUnsignedComponent()
3200 case FORMAT_A32B32G32R32F: return 4; in componentCount()
3899 … return FORMAT_A32B32G32R32F; // FIXME: 16FP is probably sufficient, but it's currently unsupported in selectInternalFormat()
3923 case FORMAT_A16F: return FORMAT_A32B32G32R32F; in selectInternalFormat()
3928 case FORMAT_A16B16G16R16F: return FORMAT_A32B32G32R32F; in selectInternalFormat()
3930 case FORMAT_A32F: return FORMAT_A32B32G32R32F; in selectInternalFormat()
[all …]
DBlitter.cpp51 if(format != FORMAT_A32B32G32R32F) in fastClear()
364 case FORMAT_A32B32G32R32F: in read()
506 case FORMAT_A32B32G32R32F: in write()
1038 case FORMAT_A32B32G32R32F: in GetScale()
DSurface.hpp181 FORMAT_A32B32G32R32F, enumerator
/external/swiftshader/src/D3D9/
DDirect3DSurface9.cpp390 case D3DFMT_A32B32G32R32F: return sw::FORMAT_A32B32G32R32F; in translateFormat()
DDirect3DDevice9.cpp430 renderer->clear(rgba, sw::FORMAT_A32B32G32R32F, renderTarget[index], clearRect, 0xF); in Clear()
/external/swiftshader/src/Shader/
DSamplerCore.cpp243 case FORMAT_A32B32G32R32F: in sampleTexture()
471 case FORMAT_A32B32G32R32F: in sampleTexture()
2633 case FORMAT_A32B32G32R32F: in has16bitTextureFormat()
2703 case FORMAT_A32B32G32R32F: in has8bitTextureComponents()
2780 case FORMAT_A32B32G32R32F: in has16bitTextureComponents()
2860 case FORMAT_A32B32G32R32F: in has32bitIntegerTextureComponents()
2932 case FORMAT_A32B32G32R32F: in hasYuvFormat()
3002 case FORMAT_A32B32G32R32F: return component < 3; in isRGBComponent()
DPixelRoutine.cpp2083 case FORMAT_A32B32G32R32F: in alphaBlend()
2246 case FORMAT_A32B32G32R32F: in writeColor()
2500 case FORMAT_A32B32G32R32F: in writeColor()
DPixelProgram.cpp681 case FORMAT_A32B32G32R32F: in rasterOperation()
802 case FORMAT_A32B32G32R32F: in clampColor()
DPixelPipeline.cpp358 case FORMAT_A32B32G32R32F: in rasterOperation()
/external/swiftshader/src/OpenGL/libGLES_CM/
DDevice.cpp182 clear(rgba, FORMAT_A32B32G32R32F, renderTarget, clearRect, rgbaMask); in clearColor()
/external/swiftshader/src/OpenGL/libGLESv2/
DDevice.cpp212 clear(rgba, FORMAT_A32B32G32R32F, renderTarget[i], clearRect, rgbaMask); in clearColor()
Dutilities.cpp1284 case GL_FLOAT: return sw::FORMAT_A32B32G32R32F; in ConvertReadFormatType()
DContext.cpp3502 clearColorBuffer(drawbuffer, (void*)value, sw::FORMAT_A32B32G32R32F); in clearColorBuffer()
/external/swiftshader/src/OpenGL/common/
DImage.cpp361 case GL_RGBA32F: return sw::FORMAT_A32B32G32R32F; in SelectInternalFormat()
/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp385 renderer->clear(rgba, sw::FORMAT_A32B32G32R32F, renderTarget, clearRect, 0xF); in Clear()