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Searched refs:FORMAT_D16 (Results 1 – 11 of 11) sorted by relevance

/external/swiftshader/src/D3D8/
DDirect3DSurface8.cpp271 case D3DFMT_D16: return sw::FORMAT_D16; in translateFormat()
/external/swiftshader/src/D3D9/
DDirect3DSurface9.cpp391 case D3DFMT_D16: return sw::FORMAT_D16; in translateFormat()
/external/swiftshader/src/OpenGL/libEGL/
DConfig.cpp157 case sw::FORMAT_D16: in Config()
DDisplay.cpp178 sw::FORMAT_D16, in initialize()
/external/swiftshader/src/Renderer/
DSurface.hpp202 FORMAT_D16, enumerator
DBlitter.cpp390 case FORMAT_D16: in read()
757 case FORMAT_D16: in write()
1053 case FORMAT_D16: in GetScale()
DSurface.cpp1695 case FORMAT_D16: return 2; in bytes()
2704 case FORMAT_D16: in isStencil()
2732 case FORMAT_D16: in isDepth()
2760 case FORMAT_D16: in hasQuadLayout()
3947 case FORMAT_D16: in selectInternalFormat()
/external/swiftshader/src/OpenGL/libGLES_CM/
Dutilities.cpp870 case sw::FORMAT_D16: in ConvertDepthStencilFormat()
DTexture.cpp781 case sw::FORMAT_D16: in createDepthStencil()
/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.cpp1375 case GL_UNSIGNED_SHORT: return sw::FORMAT_D16; in ConvertReadFormatType()
2386 case sw::FORMAT_D16: return GL_DEPTH_COMPONENT16; in ConvertDepthStencilFormat()
DTexture.cpp1948 case sw::FORMAT_D16: in createDepthStencil()