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Searched refs:FORMAT_D32FS8_SHADOW (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/src/Renderer/
DSurface.cpp363 case FORMAT_D32FS8_SHADOW: in write()
1030 case FORMAT_D32FS8_SHADOW: in read()
1707 case FORMAT_D32FS8_SHADOW: return 4; in bytes()
2717 case FORMAT_D32FS8_SHADOW: in isStencil()
2745 case FORMAT_D32FS8_SHADOW: in isDepth()
2778 case FORMAT_D32FS8_SHADOW: in hasQuadLayout()
2879 case FORMAT_D32FS8_SHADOW: in isFloatFormat()
2931 case FORMAT_D32FS8_SHADOW: in isUnsignedComponent()
3207 case FORMAT_D32FS8_SHADOW: return 1; in componentCount()
3966 return FORMAT_D32FS8_SHADOW; in selectInternalFormat()
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DSampler.cpp507 if(internalTextureFormat == FORMAT_D32FS8_SHADOW) in getCompareFunc()
DSurface.hpp214 FORMAT_D32FS8_SHADOW, // Linear layout, PCF enumerator
DBlitter.cpp409 case FORMAT_D32FS8_SHADOW: in read()
776 case FORMAT_D32FS8_SHADOW: in write()
1070 case FORMAT_D32FS8_SHADOW: in GetScale()
/external/swiftshader/src/Shader/
DSamplerCore.cpp248 case FORMAT_D32FS8_SHADOW: in sampleTexture()
476 case FORMAT_D32FS8_SHADOW: in sampleTexture()
2642 case FORMAT_D32FS8_SHADOW: in has16bitTextureFormat()
2708 case FORMAT_D32FS8_SHADOW: in has8bitTextureComponents()
2789 case FORMAT_D32FS8_SHADOW: in has16bitTextureComponents()
2869 case FORMAT_D32FS8_SHADOW: in has32bitIntegerTextureComponents()
2941 case FORMAT_D32FS8_SHADOW: in hasYuvFormat()
3011 case FORMAT_D32FS8_SHADOW: return false; in isRGBComponent()