Searched refs:FORMAT_NULL (Results 1 – 15 of 15) sorted by relevance
89 if(config->mDepthStencilFormat != sw::FORMAT_NULL) in initialize()282 return sw::FORMAT_NULL; in getClientBufferFormat()
129 case sw::FORMAT_NULL: in Config()
171 sw::FORMAT_NULL, in initialize()
347 case D3DFMT_NULL: return sw::FORMAT_NULL; in translateFormat()404 return sw::FORMAT_NULL; in translateFormat()
112 default: format = FORMAT_NULL; break; in createSurfaces()115 if((result != DD_OK && result != DDERR_PRIMARYSURFACEALREADYEXISTS) || (format == FORMAT_NULL)) in createSurfaces()
117 format = FORMAT_NULL; in lock()
52 externalTextureFormat = FORMAT_NULL; in Sampler()53 internalTextureFormat = FORMAT_NULL; in Sampler()
1467 return FORMAT_NULL; in renderTargetInternalFormat()1478 if(!renderTarget[index] || renderTarget[index]->getInternalFormat() == FORMAT_NULL) in colorWriteActive()
1298 stencil.format = isStencil(format) ? FORMAT_S8 : FORMAT_NULL; in Surface()1355 stencil.format = isStencil(format) ? FORMAT_S8 : FORMAT_NULL; in Surface()1534 if(stencil.format == FORMAT_NULL) in lockStencil()1558 case FORMAT_NULL: return 0; in bytes()2896 case FORMAT_NULL: in isUnsignedComponent()3013 case FORMAT_NULL: in isSRGBwritable()3324 if(internal.format == FORMAT_NULL) in clearDepth()3455 if(stencil.format == FORMAT_NULL) in clearStencil()3748 case FORMAT_NULL: in selectInternalFormat()3749 return FORMAT_NULL; in selectInternalFormat()[all …]
65 FORMAT_NULL, enumerator
141 if(dest->getInternalFormat() == FORMAT_NULL) in blit()
279 return sw::FORMAT_NULL; in translateFormat()
81 if(state.targetFormat[i] != FORMAT_NULL) in applyShader()780 case FORMAT_NULL: in clampColor()
1394 return sw::FORMAT_NULL; in ConvertReadFormatType()
433 return sw::FORMAT_NULL; in SelectInternalFormat()