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Searched refs:FORMAT_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/Renderer/
DSurface.hpp136 FORMAT_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, enumerator
DSurface.cpp1160 case FORMAT_RGB8_PUNCHTHROUGH_ALPHA1_ETC2: in lockRect()
1629 case FORMAT_RGB8_PUNCHTHROUGH_ALPHA1_ETC2: return 2; in bytes()
1740 case FORMAT_RGB8_PUNCHTHROUGH_ALPHA1_ETC2: in pitchB()
1826 case FORMAT_RGB8_PUNCHTHROUGH_ALPHA1_ETC2: in sliceB()
1908 …case FORMAT_RGB8_PUNCHTHROUGH_ALPHA1_ETC2: decodeETC2(destination, source, 1, false); break; // F… in update()
3055 case FORMAT_RGB8_PUNCHTHROUGH_ALPHA1_ETC2: in isCompressed()
3865 case FORMAT_RGB8_PUNCHTHROUGH_ALPHA1_ETC2: in selectInternalFormat()
/external/swiftshader/src/OpenGL/common/
DImage.cpp374 …case GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2: return sw::FORMAT_RGB8_PUNCHTHROUGH_ALPHA1_ETC2; in SelectInternalFormat()