/external/mesa3d/src/mesa/swrast/ |
D | s_fragprog.c | 237 if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) { in run_program() 238 const GLfloat depth = machine->Outputs[FRAG_RESULT_DEPTH][2]; in run_program() 279 if (program->info.outputs_written & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) { in _swrast_exec_fragment_program()
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D | s_context.c | 227 (fprog->info.outputs_written & (1 << FRAG_RESULT_DEPTH))) { in _swrast_update_deferred_texture()
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/external/mesa3d/src/gallium/auxiliary/tgsi/ |
D | tgsi_from_mesa.c | 187 case FRAG_RESULT_DEPTH: in tgsi_get_gl_frag_result_semantic()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_wm.c | 462 if (prog->info.outputs_written & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) { in brw_wm_populate_key() 625 if (outputs_written & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) in brw_fs_precompile() 641 ~(BITFIELD64_BIT(FRAG_RESULT_DEPTH) | in brw_fs_precompile()
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/external/mesa3d/src/compiler/ |
D | shader_enums.c | 259 ENUM(FRAG_RESULT_DEPTH), in gl_frag_result_name()
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D | shader_enums.h | 582 FRAG_RESULT_DEPTH = 0, enumerator
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_program.c | 839 if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) { in st_translate_fragment_program() 842 outputMapping[FRAG_RESULT_DEPTH] = fs_num_outputs; in st_translate_fragment_program() 844 outputsWritten &= ~(1 << FRAG_RESULT_DEPTH); in st_translate_fragment_program() 871 case FRAG_RESULT_DEPTH: in st_translate_fragment_program()
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/external/mesa3d/src/mesa/program/ |
D | prog_to_nir.c | 871 var->data.location == FRAG_RESULT_DEPTH) { in ptn_add_output_stores() 877 alu_src.src = nir_src_for_reg(c->output_regs[FRAG_RESULT_DEPTH]); in ptn_add_output_stores() 965 if (c->prog->Target == GL_FRAGMENT_PROGRAM_ARB && i == FRAG_RESULT_DEPTH) in setup_registers_and_variables()
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D | program_parse.y | 1870 $$ = FRAG_RESULT_DEPTH;
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/external/mesa3d/src/gallium/drivers/freedreno/a3xx/ |
D | fd3_program.c | 208 posz_regid = ir3_find_output_regid(fp, FRAG_RESULT_DEPTH); in fd3_program_emit()
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/external/mesa3d/src/compiler/glsl/ |
D | builtin_variables.cpp | 1211 add_output(FRAG_RESULT_DEPTH, float_t, "gl_FragDepth"); in generate_fs_special_vars() 1214 add_output(FRAG_RESULT_DEPTH, float_t, "gl_FragDepthEXT"); in generate_fs_special_vars()
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | i915_fragprog.c | 173 case FRAG_RESULT_DEPTH: in src_vector() 223 case FRAG_RESULT_DEPTH: in get_result_vector()
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/external/mesa3d/src/gallium/auxiliary/nir/ |
D | tgsi_to_nir.c | 203 [FRAG_RESULT_DEPTH] = { TGSI_SEMANTIC_POSITION, 0 }, in frag_result_to_tgsi_semantic() 418 var->data.location = FRAG_RESULT_DEPTH; in ttn_emit_declaration() 1871 var->data.location == FRAG_RESULT_DEPTH) { in ttn_add_output_stores()
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/external/mesa3d/src/gallium/drivers/radeonsi/ |
D | si_shader_nir.c | 485 if (variable->data.location == FRAG_RESULT_DEPTH) in si_lower_nir()
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/external/mesa3d/src/gallium/drivers/freedreno/a4xx/ |
D | fd4_program.c | 239 posz_regid = ir3_find_output_regid(s[FS].v, FRAG_RESULT_DEPTH); in fd4_program_emit()
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/external/mesa3d/src/intel/compiler/ |
D | brw_fs_visitor.cpp | 373 if (nir->info.outputs_written & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) in emit_single_fb_write()
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/external/mesa3d/src/broadcom/compiler/ |
D | vir.c | 782 (1 << FRAG_RESULT_DEPTH)); in v3d_compile_fs()
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D | nir_to_vir.c | 1352 case FRAG_RESULT_DEPTH: in ntq_setup_outputs()
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/external/mesa3d/src/gallium/drivers/freedreno/ir3/ |
D | ir3_shader.c | 497 dump_output(so, FRAG_RESULT_DEPTH, "posz"); in ir3_shader_disasm()
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D | ir3_compiler_nir.c | 3010 case FRAG_RESULT_DEPTH: in setup_output() 3317 if (so->outputs[i/4].slot == FRAG_RESULT_DEPTH) in ir3_compile_shader_nir()
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/external/mesa3d/src/gallium/drivers/freedreno/a5xx/ |
D | fd5_emit.c | 652 uint32_t posz_regid = ir3_find_output_regid(fp, FRAG_RESULT_DEPTH); in fd5_emit_state()
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/external/mesa3d/src/amd/vulkan/ |
D | radv_meta_blit.c | 204 color_out->data.location = FRAG_RESULT_DEPTH; in build_nir_copy_fragment_shader_depth()
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D | radv_meta_blit2d.c | 568 color_out->data.location = FRAG_RESULT_DEPTH; in build_nir_copy_fragment_shader_depth()
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/external/mesa3d/src/gallium/drivers/vc4/ |
D | vc4_program.c | 1638 case FRAG_RESULT_DEPTH: in ntq_setup_outputs() 2601 if (orig_shader->info.outputs_written & (1 << FRAG_RESULT_DEPTH)) in vc4_get_compiled_shader()
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/external/mesa3d/src/compiler/spirv/ |
D | vtn_variables.c | 1250 *location = FRAG_RESULT_DEPTH; in vtn_get_builtin_location()
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