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Searched refs:FRAG_RESULT_DEPTH (Results 1 – 25 of 29) sorted by relevance

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/external/mesa3d/src/mesa/swrast/
Ds_fragprog.c237 if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) { in run_program()
238 const GLfloat depth = machine->Outputs[FRAG_RESULT_DEPTH][2]; in run_program()
279 if (program->info.outputs_written & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) { in _swrast_exec_fragment_program()
Ds_context.c227 (fprog->info.outputs_written & (1 << FRAG_RESULT_DEPTH))) { in _swrast_update_deferred_texture()
/external/mesa3d/src/gallium/auxiliary/tgsi/
Dtgsi_from_mesa.c187 case FRAG_RESULT_DEPTH: in tgsi_get_gl_frag_result_semantic()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_wm.c462 if (prog->info.outputs_written & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) { in brw_wm_populate_key()
625 if (outputs_written & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) in brw_fs_precompile()
641 ~(BITFIELD64_BIT(FRAG_RESULT_DEPTH) | in brw_fs_precompile()
/external/mesa3d/src/compiler/
Dshader_enums.c259 ENUM(FRAG_RESULT_DEPTH), in gl_frag_result_name()
Dshader_enums.h582 FRAG_RESULT_DEPTH = 0, enumerator
/external/mesa3d/src/mesa/state_tracker/
Dst_program.c839 if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) { in st_translate_fragment_program()
842 outputMapping[FRAG_RESULT_DEPTH] = fs_num_outputs; in st_translate_fragment_program()
844 outputsWritten &= ~(1 << FRAG_RESULT_DEPTH); in st_translate_fragment_program()
871 case FRAG_RESULT_DEPTH: in st_translate_fragment_program()
/external/mesa3d/src/mesa/program/
Dprog_to_nir.c871 var->data.location == FRAG_RESULT_DEPTH) { in ptn_add_output_stores()
877 alu_src.src = nir_src_for_reg(c->output_regs[FRAG_RESULT_DEPTH]); in ptn_add_output_stores()
965 if (c->prog->Target == GL_FRAGMENT_PROGRAM_ARB && i == FRAG_RESULT_DEPTH) in setup_registers_and_variables()
Dprogram_parse.y1870 $$ = FRAG_RESULT_DEPTH;
/external/mesa3d/src/gallium/drivers/freedreno/a3xx/
Dfd3_program.c208 posz_regid = ir3_find_output_regid(fp, FRAG_RESULT_DEPTH); in fd3_program_emit()
/external/mesa3d/src/compiler/glsl/
Dbuiltin_variables.cpp1211 add_output(FRAG_RESULT_DEPTH, float_t, "gl_FragDepth"); in generate_fs_special_vars()
1214 add_output(FRAG_RESULT_DEPTH, float_t, "gl_FragDepthEXT"); in generate_fs_special_vars()
/external/mesa3d/src/mesa/drivers/dri/i915/
Di915_fragprog.c173 case FRAG_RESULT_DEPTH: in src_vector()
223 case FRAG_RESULT_DEPTH: in get_result_vector()
/external/mesa3d/src/gallium/auxiliary/nir/
Dtgsi_to_nir.c203 [FRAG_RESULT_DEPTH] = { TGSI_SEMANTIC_POSITION, 0 }, in frag_result_to_tgsi_semantic()
418 var->data.location = FRAG_RESULT_DEPTH; in ttn_emit_declaration()
1871 var->data.location == FRAG_RESULT_DEPTH) { in ttn_add_output_stores()
/external/mesa3d/src/gallium/drivers/radeonsi/
Dsi_shader_nir.c485 if (variable->data.location == FRAG_RESULT_DEPTH) in si_lower_nir()
/external/mesa3d/src/gallium/drivers/freedreno/a4xx/
Dfd4_program.c239 posz_regid = ir3_find_output_regid(s[FS].v, FRAG_RESULT_DEPTH); in fd4_program_emit()
/external/mesa3d/src/intel/compiler/
Dbrw_fs_visitor.cpp373 if (nir->info.outputs_written & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) in emit_single_fb_write()
/external/mesa3d/src/broadcom/compiler/
Dvir.c782 (1 << FRAG_RESULT_DEPTH)); in v3d_compile_fs()
Dnir_to_vir.c1352 case FRAG_RESULT_DEPTH: in ntq_setup_outputs()
/external/mesa3d/src/gallium/drivers/freedreno/ir3/
Dir3_shader.c497 dump_output(so, FRAG_RESULT_DEPTH, "posz"); in ir3_shader_disasm()
Dir3_compiler_nir.c3010 case FRAG_RESULT_DEPTH: in setup_output()
3317 if (so->outputs[i/4].slot == FRAG_RESULT_DEPTH) in ir3_compile_shader_nir()
/external/mesa3d/src/gallium/drivers/freedreno/a5xx/
Dfd5_emit.c652 uint32_t posz_regid = ir3_find_output_regid(fp, FRAG_RESULT_DEPTH); in fd5_emit_state()
/external/mesa3d/src/amd/vulkan/
Dradv_meta_blit.c204 color_out->data.location = FRAG_RESULT_DEPTH; in build_nir_copy_fragment_shader_depth()
Dradv_meta_blit2d.c568 color_out->data.location = FRAG_RESULT_DEPTH; in build_nir_copy_fragment_shader_depth()
/external/mesa3d/src/gallium/drivers/vc4/
Dvc4_program.c1638 case FRAG_RESULT_DEPTH: in ntq_setup_outputs()
2601 if (orig_shader->info.outputs_written & (1 << FRAG_RESULT_DEPTH)) in vc4_get_compiled_shader()
/external/mesa3d/src/compiler/spirv/
Dvtn_variables.c1250 *location = FRAG_RESULT_DEPTH; in vtn_get_builtin_location()

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