Searched refs:FUEL_AMOUNT (Results 1 – 1 of 1) sorted by relevance
33 private static final float FUEL_AMOUNT = 1.0f; field in PlayerComponent124 if (mFuel < FUEL_AMOUNT) { in move()131 if (mFuel > FUEL_AMOUNT) { in move()132 mFuel = FUEL_AMOUNT; in move()321 hud.setFuelPercent(mFuel / FUEL_AMOUNT); in update()