/external/swiftshader/src/D3D8/ |
D | Direct3DVertexBuffer8.cpp | 25 … long usage, long FVF, D3DPOOL pool) : Direct3DResource8(device, D3DRTYPE_VERTEXBUFFER, length), l… in Direct3DVertexBuffer8() argument 27 if(FVF) in Direct3DVertexBuffer8() 31 switch(FVF & D3DFVF_POSITION_MASK) in Direct3DVertexBuffer8() 42 if(FVF & D3DFVF_NORMAL) stride += 12; in Direct3DVertexBuffer8() 43 if(FVF & D3DFVF_PSIZE) stride += 4; in Direct3DVertexBuffer8() 44 if(FVF & D3DFVF_DIFFUSE) stride += 4; in Direct3DVertexBuffer8() 45 if(FVF & D3DFVF_SPECULAR) stride += 4; in Direct3DVertexBuffer8() 47 switch((FVF & D3DFVF_TEXCOUNT_MASK) >> D3DFVF_TEXCOUNT_SHIFT) in Direct3DVertexBuffer8() 49 case 8: stride += 4 + 4 * ((1 + (FVF >> 30)) % 4); in Direct3DVertexBuffer8() 50 case 7: stride += 4 + 4 * ((1 + (FVF >> 28)) % 4); in Direct3DVertexBuffer8() [all …]
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D | Direct3DVertexBuffer8.hpp | 32 …Direct3DVertexBuffer8(Direct3DDevice8 *device, unsigned int length, unsigned long usage, long FVF,… 64 const long FVF; member in D3D8::Direct3DVertexBuffer8
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D | Direct3DDevice8.cpp | 94 FVF = 0; in Direct3DDevice8() 762 …CreateVertexBuffer(unsigned int length, unsigned long usage, unsigned long FVF, D3DPOOL pool, IDir… in CreateVertexBuffer() argument 766 *vertexBuffer = new Direct3DVertexBuffer8(this, length, usage, FVF, pool); in CreateVertexBuffer() 3927 FVF = 0; in SetVertexShader() 3934 FVF = handle; in SetVertexShader() 4275 int Direct3DDevice8::FVFStride(unsigned long FVF) in FVFStride() argument 4279 switch(FVF & D3DFVF_POSITION_MASK) in FVFStride() 4290 if(FVF & D3DFVF_NORMAL) stride += 12; in FVFStride() 4291 if(FVF & D3DFVF_PSIZE) stride += 4; in FVFStride() 4292 if(FVF & D3DFVF_DIFFUSE) stride += 4; in FVFStride() [all …]
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D | Direct3DDevice8.hpp | 74 …long __stdcall CreateVertexBuffer(unsigned int length, unsigned long usage, unsigned long FVF, D3D… 158 static int FVFStride(unsigned long FVF); 230 unsigned long FVF; member in D3D8::Direct3DDevice8
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D | Direct3DStateBlock8.hpp | 51 void setFVF(unsigned long FVF);
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D | Direct3DStateBlock8.cpp | 309 void Direct3DStateBlock8::setFVF(unsigned long FVF) in setFVF() argument
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/external/swiftshader/src/D3D9/ |
D | Direct3DVertexBuffer9.cpp | 25 …ng usage, long FVF, D3DPOOL pool) : Direct3DResource9(device, D3DRTYPE_VERTEXBUFFER, pool, length)… in Direct3DVertexBuffer9() argument 27 if(FVF) in Direct3DVertexBuffer9() 31 switch(FVF & D3DFVF_POSITION_MASK) in Direct3DVertexBuffer9() 43 if(FVF & D3DFVF_NORMAL) stride += 12; in Direct3DVertexBuffer9() 44 if(FVF & D3DFVF_PSIZE) stride += 4; in Direct3DVertexBuffer9() 45 if(FVF & D3DFVF_DIFFUSE) stride += 4; in Direct3DVertexBuffer9() 46 if(FVF & D3DFVF_SPECULAR) stride += 4; in Direct3DVertexBuffer9() 48 switch((FVF & D3DFVF_TEXCOUNT_MASK) >> D3DFVF_TEXCOUNT_SHIFT) in Direct3DVertexBuffer9() 50 case 8: stride += 4 + 4 * ((1 + (FVF >> 30)) % 4); in Direct3DVertexBuffer9() 51 case 7: stride += 4 + 4 * ((1 + (FVF >> 28)) % 4); in Direct3DVertexBuffer9() [all …]
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D | Direct3DVertexDeclaration9.cpp | 47 FVF = computeFVF(); in Direct3DVertexDeclaration9() 50 …Direct3DVertexDeclaration9::Direct3DVertexDeclaration9(Direct3DDevice9 *device, unsigned long FVF)… in Direct3DVertexDeclaration9() argument 52 this->FVF = FVF; in Direct3DVertexDeclaration9() 60 switch(FVF & D3DFVF_POSITION_MASK) in Direct3DVertexDeclaration9() 195 if(FVF & D3DFVF_NORMAL) in Direct3DVertexDeclaration9() 207 if(FVF & D3DFVF_PSIZE) in Direct3DVertexDeclaration9() 219 if(FVF & D3DFVF_DIFFUSE) in Direct3DVertexDeclaration9() 231 if(FVF & D3DFVF_SPECULAR) in Direct3DVertexDeclaration9() 243 int numTexCoord = (FVF & D3DFVF_TEXCOUNT_MASK) >> D3DFVF_TEXCOUNT_SHIFT; in Direct3DVertexDeclaration9() 244 int textureFormats = (FVF >> 16) & 0xFFFF; in Direct3DVertexDeclaration9() [all …]
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D | Direct3DVertexDeclaration9.hpp | 30 Direct3DVertexDeclaration9(Direct3DDevice9 *device, unsigned long FVF); 55 unsigned long FVF; member in D3D9::Direct3DVertexDeclaration9
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D | Direct3DVertexBuffer9.hpp | 32 …Direct3DVertexBuffer9(Direct3DDevice9 *device, unsigned int length, unsigned long usage, long FVF,… 64 const long FVF; member in D3D9::Direct3DVertexBuffer9
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D | Direct3DDevice9Ex.cpp | 194 …CreateVertexBuffer(unsigned int length, unsigned long usage, unsigned long FVF, D3DPOOL pool, IDir… in CreateVertexBuffer() argument 196 …9 **vertexBuffer = 0x%0.8p, void **sharedHandle = 0x%0.8p", length, usage, FVF, pool, vertexBuffer… in CreateVertexBuffer() 198 return Direct3DDevice9::CreateVertexBuffer(length, usage, FVF, pool, vertexBuffer, sharedHandle); in CreateVertexBuffer() 369 long Direct3DDevice9Ex::GetFVF(unsigned long *FVF) in GetFVF() argument 371 TRACE("unsigned long *FVF = 0x%0.8p", FVF); in GetFVF() 373 return Direct3DDevice9::GetFVF(FVF); in GetFVF() 677 long Direct3DDevice9Ex::SetFVF(unsigned long FVF) in SetFVF() argument 679 TRACE("unsigned long FVF = 0x%0.8X", FVF); in SetFVF() 681 return Direct3DDevice9::SetFVF(FVF); in SetFVF()
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D | Direct3DStateBlock9.hpp | 56 void setFVF(unsigned long FVF); 125 unsigned long FVF; member in D3D9::Direct3DStateBlock9
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D | Direct3DStateBlock9.cpp | 139 device->SetFVF(FVF); in Apply() 331 device->GetFVF(&FVF); in Capture() 642 void Direct3DStateBlock9::setFVF(unsigned long FVF) in setFVF() argument 645 this->FVF = FVF; in setFVF() 1235 device->GetFVF(&FVF); in captureFVF()
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D | Direct3DDevice9Ex.hpp | 83 …long __stdcall CreateVertexBuffer(unsigned int length, unsigned long usage, unsigned long FVF, D3D… 146 long __stdcall SetFVF(unsigned long FVF) override; 147 long __stdcall GetFVF(unsigned long *FVF) override;
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D | Direct3DDevice9.hpp | 79 …long __stdcall CreateVertexBuffer(unsigned int length, unsigned long usage, unsigned long FVF, D3D… 104 long __stdcall GetFVF(unsigned long *FVF) override; 148 long __stdcall SetFVF(unsigned long FVF) override;
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D | Direct3DDevice9.cpp | 861 …CreateVertexBuffer(unsigned int length, unsigned long usage, unsigned long FVF, D3DPOOL pool, IDir… in CreateVertexBuffer() argument 865 …9 **vertexBuffer = 0x%0.8p, void **sharedHandle = 0x%0.8p", length, usage, FVF, pool, vertexBuffer… in CreateVertexBuffer() 867 *vertexBuffer = new Direct3DVertexBuffer9(this, length, usage, FVF, pool); in CreateVertexBuffer() 1507 long Direct3DDevice9::GetFVF(unsigned long *FVF) in GetFVF() argument 1511 TRACE("unsigned long *FVF = 0x%0.8p", FVF); in GetFVF() 1513 if(!FVF) in GetFVF() 1520 *FVF = vertexDeclaration->getFVF(); in GetFVF() 1524 *FVF = 0; in GetFVF() 2727 long Direct3DDevice9::SetFVF(unsigned long FVF) in SetFVF() argument 2731 TRACE("unsigned long FVF = 0x%0.8X", FVF); in SetFVF() [all …]
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/external/mesa3d/src/gallium/state_trackers/nine/ |
D | vertexdeclaration9.c | 277 DWORD FVF, in NineVertexDeclaration9_new_from_fvf() argument 284 switch (FVF & D3DFVF_POSITION_MASK) { in NineVertexDeclaration9_new_from_fvf() 296 if ((FVF & D3DFVF_POSITION_MASK) == D3DFVF_XYZ) { break; } in NineVertexDeclaration9_new_from_fvf() 298 betas = (((FVF & D3DFVF_XYZB5)-D3DFVF_XYZB1)>>1)+1; in NineVertexDeclaration9_new_from_fvf() 299 if (FVF & D3DFVF_LASTBETA_D3DCOLOR) { in NineVertexDeclaration9_new_from_fvf() 301 } else if (FVF & D3DFVF_LASTBETA_UBYTE4) { in NineVertexDeclaration9_new_from_fvf() 303 } else if ((FVF & D3DFVF_XYZB5) == D3DFVF_XYZB5) { in NineVertexDeclaration9_new_from_fvf() 334 ((FVF & D3DFVF_POSITION_MASK) == D3DFVF_XYZW) ? in NineVertexDeclaration9_new_from_fvf() 345 if (FVF & D3DFVF_NORMAL) { in NineVertexDeclaration9_new_from_fvf() 351 if (FVF & D3DFVF_PSIZE) { in NineVertexDeclaration9_new_from_fvf() [all …]
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D | vertexdeclaration9.h | 66 DWORD FVF,
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D | device9.c | 1093 DWORD FVF, in NineDevice9_CreateVertexBuffer() argument 1103 This, Length, Usage, FVF, Pool, ppVertexBuffer, pSharedHandle); in NineDevice9_CreateVertexBuffer() 1116 desc.FVF = FVF; in NineDevice9_CreateVertexBuffer() 2967 user_assert(vdecl || (vs->byte_code.version < 0x30 && dst->desc.FVF), in NineDevice9_ProcessVertices() 2970 DWORD FVF = dst->desc.FVF; in NineDevice9_ProcessVertices() local 2971 vdecl = util_hash_table_get(This->ff.ht_fvf, &FVF); in NineDevice9_ProcessVertices() 2973 hr = NineVertexDeclaration9_new_from_fvf(This, FVF, &vdecl); in NineDevice9_ProcessVertices() 2976 vdecl->fvf = FVF; in NineDevice9_ProcessVertices() 3122 DWORD FVF ) in NineDevice9_SetFVF() argument 3127 DBG("FVF = %08x\n", FVF); in NineDevice9_SetFVF() [all …]
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D | device9.h | 339 DWORD FVF, 679 DWORD FVF );
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D | nine_lock.c | 808 DWORD FVF, in LockDevice9_CreateVertexBuffer() argument 815 … r = NineDevice9_CreateVertexBuffer(This, Length, Usage, FVF, Pool, ppVertexBuffer, pSharedHandle); in LockDevice9_CreateVertexBuffer() 1589 DWORD FVF ) in LockDevice9_SetFVF() argument 1593 r = NineDevice9_SetFVF(This, FVF); in LockDevice9_SetFVF()
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/external/honggfuzz/examples/apache-httpd/corpus_http2/ |
D | 16d96e2355e0ae25549243c3e5534b85.00002fe6.honggfuzz.cov | 50 9̳��@������Xa6�i����'�~�=�����um$�Y.h��%�4�FVF��Mv�
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/external/honggfuzz/examples/apache-httpd/corpus_http1/ |
D | 16d96e2355e0ae25549243c3e5534b85.00002fe6.honggfuzz.cov | 50 9̳��@������Xa6�i����'�~�=�����um$�Y.h��%�4�FVF��Mv�
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/external/swiftshader/include/Direct3D/ |
D | d3d8types.h | 1491 DWORD FVF; member
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/external/mesa3d/include/D3D9/ |
D | d3d9.h | 184 …virtual HRESULT WINAPI CreateVertexBuffer(UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDire… 247 virtual HRESULT WINAPI SetFVF(DWORD FVF) = 0; 772 …HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, DWORD FVF, … 835 HRESULT (WINAPI *SetFVF)(IDirect3DDevice9 *This, DWORD FVF); 1023 …HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, DWORD FVF… 1086 HRESULT (WINAPI *SetFVF)(IDirect3DDevice9Ex *This, DWORD FVF);
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