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Searched refs:FVF (Results 1 – 25 of 34) sorted by relevance

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/external/swiftshader/src/D3D8/
DDirect3DVertexBuffer8.cpp25 … long usage, long FVF, D3DPOOL pool) : Direct3DResource8(device, D3DRTYPE_VERTEXBUFFER, length), l… in Direct3DVertexBuffer8() argument
27 if(FVF) in Direct3DVertexBuffer8()
31 switch(FVF & D3DFVF_POSITION_MASK) in Direct3DVertexBuffer8()
42 if(FVF & D3DFVF_NORMAL) stride += 12; in Direct3DVertexBuffer8()
43 if(FVF & D3DFVF_PSIZE) stride += 4; in Direct3DVertexBuffer8()
44 if(FVF & D3DFVF_DIFFUSE) stride += 4; in Direct3DVertexBuffer8()
45 if(FVF & D3DFVF_SPECULAR) stride += 4; in Direct3DVertexBuffer8()
47 switch((FVF & D3DFVF_TEXCOUNT_MASK) >> D3DFVF_TEXCOUNT_SHIFT) in Direct3DVertexBuffer8()
49 case 8: stride += 4 + 4 * ((1 + (FVF >> 30)) % 4); in Direct3DVertexBuffer8()
50 case 7: stride += 4 + 4 * ((1 + (FVF >> 28)) % 4); in Direct3DVertexBuffer8()
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DDirect3DVertexBuffer8.hpp32 …Direct3DVertexBuffer8(Direct3DDevice8 *device, unsigned int length, unsigned long usage, long FVF,…
64 const long FVF; member in D3D8::Direct3DVertexBuffer8
DDirect3DDevice8.cpp94 FVF = 0; in Direct3DDevice8()
762 …CreateVertexBuffer(unsigned int length, unsigned long usage, unsigned long FVF, D3DPOOL pool, IDir… in CreateVertexBuffer() argument
766 *vertexBuffer = new Direct3DVertexBuffer8(this, length, usage, FVF, pool); in CreateVertexBuffer()
3927 FVF = 0; in SetVertexShader()
3934 FVF = handle; in SetVertexShader()
4275 int Direct3DDevice8::FVFStride(unsigned long FVF) in FVFStride() argument
4279 switch(FVF & D3DFVF_POSITION_MASK) in FVFStride()
4290 if(FVF & D3DFVF_NORMAL) stride += 12; in FVFStride()
4291 if(FVF & D3DFVF_PSIZE) stride += 4; in FVFStride()
4292 if(FVF & D3DFVF_DIFFUSE) stride += 4; in FVFStride()
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DDirect3DDevice8.hpp74 …long __stdcall CreateVertexBuffer(unsigned int length, unsigned long usage, unsigned long FVF, D3D…
158 static int FVFStride(unsigned long FVF);
230 unsigned long FVF; member in D3D8::Direct3DDevice8
DDirect3DStateBlock8.hpp51 void setFVF(unsigned long FVF);
DDirect3DStateBlock8.cpp309 void Direct3DStateBlock8::setFVF(unsigned long FVF) in setFVF() argument
/external/swiftshader/src/D3D9/
DDirect3DVertexBuffer9.cpp25 …ng usage, long FVF, D3DPOOL pool) : Direct3DResource9(device, D3DRTYPE_VERTEXBUFFER, pool, length)… in Direct3DVertexBuffer9() argument
27 if(FVF) in Direct3DVertexBuffer9()
31 switch(FVF & D3DFVF_POSITION_MASK) in Direct3DVertexBuffer9()
43 if(FVF & D3DFVF_NORMAL) stride += 12; in Direct3DVertexBuffer9()
44 if(FVF & D3DFVF_PSIZE) stride += 4; in Direct3DVertexBuffer9()
45 if(FVF & D3DFVF_DIFFUSE) stride += 4; in Direct3DVertexBuffer9()
46 if(FVF & D3DFVF_SPECULAR) stride += 4; in Direct3DVertexBuffer9()
48 switch((FVF & D3DFVF_TEXCOUNT_MASK) >> D3DFVF_TEXCOUNT_SHIFT) in Direct3DVertexBuffer9()
50 case 8: stride += 4 + 4 * ((1 + (FVF >> 30)) % 4); in Direct3DVertexBuffer9()
51 case 7: stride += 4 + 4 * ((1 + (FVF >> 28)) % 4); in Direct3DVertexBuffer9()
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DDirect3DVertexDeclaration9.cpp47 FVF = computeFVF(); in Direct3DVertexDeclaration9()
50 …Direct3DVertexDeclaration9::Direct3DVertexDeclaration9(Direct3DDevice9 *device, unsigned long FVF)… in Direct3DVertexDeclaration9() argument
52 this->FVF = FVF; in Direct3DVertexDeclaration9()
60 switch(FVF & D3DFVF_POSITION_MASK) in Direct3DVertexDeclaration9()
195 if(FVF & D3DFVF_NORMAL) in Direct3DVertexDeclaration9()
207 if(FVF & D3DFVF_PSIZE) in Direct3DVertexDeclaration9()
219 if(FVF & D3DFVF_DIFFUSE) in Direct3DVertexDeclaration9()
231 if(FVF & D3DFVF_SPECULAR) in Direct3DVertexDeclaration9()
243 int numTexCoord = (FVF & D3DFVF_TEXCOUNT_MASK) >> D3DFVF_TEXCOUNT_SHIFT; in Direct3DVertexDeclaration9()
244 int textureFormats = (FVF >> 16) & 0xFFFF; in Direct3DVertexDeclaration9()
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DDirect3DVertexDeclaration9.hpp30 Direct3DVertexDeclaration9(Direct3DDevice9 *device, unsigned long FVF);
55 unsigned long FVF; member in D3D9::Direct3DVertexDeclaration9
DDirect3DVertexBuffer9.hpp32 …Direct3DVertexBuffer9(Direct3DDevice9 *device, unsigned int length, unsigned long usage, long FVF,…
64 const long FVF; member in D3D9::Direct3DVertexBuffer9
DDirect3DDevice9Ex.cpp194 …CreateVertexBuffer(unsigned int length, unsigned long usage, unsigned long FVF, D3DPOOL pool, IDir… in CreateVertexBuffer() argument
196 …9 **vertexBuffer = 0x%0.8p, void **sharedHandle = 0x%0.8p", length, usage, FVF, pool, vertexBuffer… in CreateVertexBuffer()
198 return Direct3DDevice9::CreateVertexBuffer(length, usage, FVF, pool, vertexBuffer, sharedHandle); in CreateVertexBuffer()
369 long Direct3DDevice9Ex::GetFVF(unsigned long *FVF) in GetFVF() argument
371 TRACE("unsigned long *FVF = 0x%0.8p", FVF); in GetFVF()
373 return Direct3DDevice9::GetFVF(FVF); in GetFVF()
677 long Direct3DDevice9Ex::SetFVF(unsigned long FVF) in SetFVF() argument
679 TRACE("unsigned long FVF = 0x%0.8X", FVF); in SetFVF()
681 return Direct3DDevice9::SetFVF(FVF); in SetFVF()
DDirect3DStateBlock9.hpp56 void setFVF(unsigned long FVF);
125 unsigned long FVF; member in D3D9::Direct3DStateBlock9
DDirect3DStateBlock9.cpp139 device->SetFVF(FVF); in Apply()
331 device->GetFVF(&FVF); in Capture()
642 void Direct3DStateBlock9::setFVF(unsigned long FVF) in setFVF() argument
645 this->FVF = FVF; in setFVF()
1235 device->GetFVF(&FVF); in captureFVF()
DDirect3DDevice9Ex.hpp83 …long __stdcall CreateVertexBuffer(unsigned int length, unsigned long usage, unsigned long FVF, D3D…
146 long __stdcall SetFVF(unsigned long FVF) override;
147 long __stdcall GetFVF(unsigned long *FVF) override;
DDirect3DDevice9.hpp79 …long __stdcall CreateVertexBuffer(unsigned int length, unsigned long usage, unsigned long FVF, D3D…
104 long __stdcall GetFVF(unsigned long *FVF) override;
148 long __stdcall SetFVF(unsigned long FVF) override;
DDirect3DDevice9.cpp861 …CreateVertexBuffer(unsigned int length, unsigned long usage, unsigned long FVF, D3DPOOL pool, IDir… in CreateVertexBuffer() argument
865 …9 **vertexBuffer = 0x%0.8p, void **sharedHandle = 0x%0.8p", length, usage, FVF, pool, vertexBuffer… in CreateVertexBuffer()
867 *vertexBuffer = new Direct3DVertexBuffer9(this, length, usage, FVF, pool); in CreateVertexBuffer()
1507 long Direct3DDevice9::GetFVF(unsigned long *FVF) in GetFVF() argument
1511 TRACE("unsigned long *FVF = 0x%0.8p", FVF); in GetFVF()
1513 if(!FVF) in GetFVF()
1520 *FVF = vertexDeclaration->getFVF(); in GetFVF()
1524 *FVF = 0; in GetFVF()
2727 long Direct3DDevice9::SetFVF(unsigned long FVF) in SetFVF() argument
2731 TRACE("unsigned long FVF = 0x%0.8X", FVF); in SetFVF()
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/external/mesa3d/src/gallium/state_trackers/nine/
Dvertexdeclaration9.c277 DWORD FVF, in NineVertexDeclaration9_new_from_fvf() argument
284 switch (FVF & D3DFVF_POSITION_MASK) { in NineVertexDeclaration9_new_from_fvf()
296 if ((FVF & D3DFVF_POSITION_MASK) == D3DFVF_XYZ) { break; } in NineVertexDeclaration9_new_from_fvf()
298 betas = (((FVF & D3DFVF_XYZB5)-D3DFVF_XYZB1)>>1)+1; in NineVertexDeclaration9_new_from_fvf()
299 if (FVF & D3DFVF_LASTBETA_D3DCOLOR) { in NineVertexDeclaration9_new_from_fvf()
301 } else if (FVF & D3DFVF_LASTBETA_UBYTE4) { in NineVertexDeclaration9_new_from_fvf()
303 } else if ((FVF & D3DFVF_XYZB5) == D3DFVF_XYZB5) { in NineVertexDeclaration9_new_from_fvf()
334 ((FVF & D3DFVF_POSITION_MASK) == D3DFVF_XYZW) ? in NineVertexDeclaration9_new_from_fvf()
345 if (FVF & D3DFVF_NORMAL) { in NineVertexDeclaration9_new_from_fvf()
351 if (FVF & D3DFVF_PSIZE) { in NineVertexDeclaration9_new_from_fvf()
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Dvertexdeclaration9.h66 DWORD FVF,
Ddevice9.c1093 DWORD FVF, in NineDevice9_CreateVertexBuffer() argument
1103 This, Length, Usage, FVF, Pool, ppVertexBuffer, pSharedHandle); in NineDevice9_CreateVertexBuffer()
1116 desc.FVF = FVF; in NineDevice9_CreateVertexBuffer()
2967 user_assert(vdecl || (vs->byte_code.version < 0x30 && dst->desc.FVF), in NineDevice9_ProcessVertices()
2970 DWORD FVF = dst->desc.FVF; in NineDevice9_ProcessVertices() local
2971 vdecl = util_hash_table_get(This->ff.ht_fvf, &FVF); in NineDevice9_ProcessVertices()
2973 hr = NineVertexDeclaration9_new_from_fvf(This, FVF, &vdecl); in NineDevice9_ProcessVertices()
2976 vdecl->fvf = FVF; in NineDevice9_ProcessVertices()
3122 DWORD FVF ) in NineDevice9_SetFVF() argument
3127 DBG("FVF = %08x\n", FVF); in NineDevice9_SetFVF()
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Ddevice9.h339 DWORD FVF,
679 DWORD FVF );
Dnine_lock.c808 DWORD FVF, in LockDevice9_CreateVertexBuffer() argument
815 … r = NineDevice9_CreateVertexBuffer(This, Length, Usage, FVF, Pool, ppVertexBuffer, pSharedHandle); in LockDevice9_CreateVertexBuffer()
1589 DWORD FVF ) in LockDevice9_SetFVF() argument
1593 r = NineDevice9_SetFVF(This, FVF); in LockDevice9_SetFVF()
/external/honggfuzz/examples/apache-httpd/corpus_http2/
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/external/honggfuzz/examples/apache-httpd/corpus_http1/
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/external/swiftshader/include/Direct3D/
Dd3d8types.h1491 DWORD FVF; member
/external/mesa3d/include/D3D9/
Dd3d9.h184 …virtual HRESULT WINAPI CreateVertexBuffer(UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDire…
247 virtual HRESULT WINAPI SetFVF(DWORD FVF) = 0;
772 …HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, DWORD FVF, …
835 HRESULT (WINAPI *SetFVF)(IDirect3DDevice9 *This, DWORD FVF);
1023 …HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, DWORD FVF
1086 HRESULT (WINAPI *SetFVF)(IDirect3DDevice9Ex *This, DWORD FVF);

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