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Searched refs:FallbackTex (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/mesa/main/
Dshared.c339 if (shared->FallbackTex[i]) in free_shared_state()
340 ctx->Driver.DeleteTexture(ctx, shared->FallbackTex[i]); in free_shared_state()
Dtexobj.c943 if (!ctx->Shared->FallbackTex[tex]) { in _mesa_get_fallback_texture()
1053 ctx->Shared->FallbackTex[tex] = texObj; in _mesa_get_fallback_texture()
1060 return ctx->Shared->FallbackTex[tex]; in _mesa_get_fallback_texture()
Dmtypes.h3237 struct gl_texture_object *FallbackTex[NUM_TEXTURE_TARGETS]; member