Searched refs:Falloff (Results 1 – 8 of 8) sorted by relevance
201 Falloff = light.Falloff; in operator =()
1742 light.Falloff = 0; in LightEnable()
235 Falloff = light.Falloff; in operator =()
2191 light.Falloff = 0; in LightEnable()
175 float Falloff; /* Falloff */ member
307 lit->Range,lit->Falloff, in nine_dump_D3DLIGHT9()
1938 dst[37 + l * 8].w = light->Falloff; in nine_ff_load_lights()
1626 float Falloff; member