Searched refs:FinishMonsterBuffer (Results 1 – 9 of 9) sorted by relevance
/external/flatbuffers/tests/FlatBuffers.Benchmarks/ |
D | FlatBufferBuilderBenchmark.cs | 45 Monster.FinishMonsterBuffer(fbb1, monster1); in BuildNestedMonster() 59 Monster.FinishMonsterBuffer(fbb2, monster); in BuildNestedMonster() 81 Monster.FinishMonsterBuffer(builder, monster1); in BuildMonster()
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/external/flatbuffers/tests/FlatBuffers.Test/ |
D | FlatBuffersExampleTests.cs | 110 Monster.FinishMonsterBuffer(fbb, mon); in CanCreateNewFlatBufferFromScratch() 309 Monster.FinishMonsterBuffer(fbb1, monster1); in TestNestedFlatBuffer() 323 Monster.FinishMonsterBuffer(fbb2, monster); in TestNestedFlatBuffer()
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/external/flatbuffers/tests/ |
D | phpTest.php | 73 \MyGame\Example\Monster::FinishMonsterBuffer($fbb, $mon);
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D | test.cpp | 151 FinishMonsterBuffer(nested_builder, nmloc); in CreateFlatBufferTest() 187 FinishMonsterBuffer(builder, mloc); in CreateFlatBufferTest() 583 FinishMonsterBuffer(builder, color_monster.Finish()); in JsonDefaultTest()
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D | monster_test_generated.h | 3382 inline void FinishMonsterBuffer(
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/external/flatbuffers/samples/ |
D | monster_generated.h | 799 inline void FinishMonsterBuffer(
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/external/flatbuffers/tests/MyGame/Example/ |
D | Monster.cs | 292 …public static void FinishMonsterBuffer(FlatBufferBuilder builder, Offset<Monster> offset) { builde… in FinishMonsterBuffer() method
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/external/flatbuffers/docs/source/ |
D | Tutorial.md | 1712 builder.Finish(orc); // You could also call `FinishMonsterBuffer(builder, 1725 builder.Finish(orc.Value); // You could also call `Monster.FinishMonsterBuffer(builder, orc);`. 1757 $builder->finish($orc); // You may also call `\MyGame\Sample\Monster::FinishMonsterBuffer(
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D | Schemas.md | 236 and generated calls like `FinishMonsterBuffer` also add the identifier.
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