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Searched refs:FixIdx (Results 1 – 2 of 2) sorted by relevance

/external/llvm/lib/Target/X86/
DX86ISelLowering.cpp9535 int FixIdx = PinnedIdx ^ 1; // The adjacent slot to the pinned slot. in lowerV8I16GeneralSingleInputVectorShuffle() local
9551 std::swap(PSHUFHalfMask[FixFreeIdx % 4], PSHUFHalfMask[FixIdx % 4]); in lowerV8I16GeneralSingleInputVectorShuffle()
9552 V = DAG.getNode(FixIdx < 4 ? X86ISD::PSHUFLW : X86ISD::PSHUFHW, DL, in lowerV8I16GeneralSingleInputVectorShuffle()
9557 if (M >= 0 && M == FixIdx) in lowerV8I16GeneralSingleInputVectorShuffle()
9560 M = FixIdx; in lowerV8I16GeneralSingleInputVectorShuffle()
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/X86/
DX86ISelLowering.cpp12009 int FixIdx = PinnedIdx ^ 1; // The adjacent slot to the pinned slot. in lowerV8I16GeneralSingleInputVectorShuffle() local
12022 std::swap(PSHUFHalfMask[FixFreeIdx % 4], PSHUFHalfMask[FixIdx % 4]); in lowerV8I16GeneralSingleInputVectorShuffle()
12024 FixIdx < 4 ? X86ISD::PSHUFLW : X86ISD::PSHUFHW, DL, in lowerV8I16GeneralSingleInputVectorShuffle()
12029 if (M >= 0 && M == FixIdx) in lowerV8I16GeneralSingleInputVectorShuffle()
12032 M = FixIdx; in lowerV8I16GeneralSingleInputVectorShuffle()