/external/libxcam/modules/soft/ |
D | soft_geo_tasks_priv.cpp | 41 Float2 factors = args->factors; in work_range() 46 …Float2 out_center ((out_luma->get_width () - 1.0f ) / 2.0f, (out_luma->get_height () - 1.0f ) / 2.… in work_range() 47 Float2 lut_center ((lut->get_width () - 1.0f) / 2.0f, (lut->get_height () - 1.0f) / 2.0f); in work_range() 61 Float2 in_pos[8]; in work_range() 67 Float2 out_pos (out_x, out_y); in work_range() 69 Float2 first = out_pos / factors; in work_range() 71 Float2 lut_pos[8] = { in work_range() 72 first, Float2(first.x + x_step, first.y), in work_range() 73 Float2(first.x + x_step * 2, first.y), Float2(first.x + x_step * 3, first.y), in work_range() 74 Float2(first.x + x_step * 4, first.y), Float2(first.x + x_step * 5, first.y), in work_range() [all …]
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D | soft_blender_tasks_priv.cpp | 113 Float2 uv_line[5]; in work_range() 114 Float2 uv_sum [5]; in work_range() 116 in_uv->read_array<Float2, 5> (in_x - 2, in_y - 2, uv_line); in work_range() 118 in_uv->read_array<Float2, 5> (in_x - 2, in_y - 1, uv_line); in work_range() 120 in_uv->read_array<Float2, 5> (in_x - 2, in_y , uv_line); in work_range() 122 in_uv->read_array<Float2, 5> (in_x - 2, in_y + 1, uv_line); in work_range() 124 in_uv->read_array<Float2, 5> (in_x - 2, in_y + 2, uv_line); in work_range() 126 Float2 uv_value; in work_range() 188 Float2 *out_uv) in read_and_blend_uv_4() 190 Float2 line_a[4], line_b[4]; in read_and_blend_uv_4() [all …]
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D | soft_geo_mapper.cpp | 56 Float2 *ret = _lookup_table->get_buf_ptr (0, i); in set_lookup_table() 93 Float2 factors; in configure_resource() 122 Float2 factors; in start_remap_task()
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D | soft_image.h | 35 typedef Vector2<float> Float2; typedef 113 inline void read_interpolate_array (Float2 *pos, O *array) const; 294 typedef SoftImage<Float2> Float2Image; 376 SoftImage<T>::read_interpolate_array (Float2 *pos, O *array) const in read_interpolate_array()
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D | soft_blender_tasks_priv.h | 116 inline void multiply_coeff_uv (Float2 *out, Float2 *in, float coef) { in multiply_coeff_uv()
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D | soft_geo_tasks_priv.h | 38 Float2 factors;
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/external/clang/test/CodeGenCXX/ |
D | homogeneous-aggregates.cpp | 86 struct Float2 { float y; }; argument 87 struct HVAWithEmptyBase : Float1, Empty, Float2 { float z; }; 97 struct HVAWithEmptyBitField : Float1, Float2 {
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/external/swiftshader/third_party/LLVM/test/CodeGen/X86/ |
D | vec_shuffle-38.ll | 28 %struct.Float2 = type { float, float } 30 define <4 x float> @loadhpi(%struct.Float2* %vPtr, <4 x float> %vecin1) nounwind readonly ssp { 35 %tmp1 = bitcast %struct.Float2* %vPtr to <1 x i64>*
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/external/tensorflow/tensorflow/stream_executor/ |
D | device_memory.h | 276 struct Float2 { struct 281 Float2 xz, yw; argument 288 static_assert(sizeof(Float2) == 2 * sizeof(float), "Float2 must be packed");
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/external/smali/smali/src/main/jflex/ |
D | smaliLexer.jflex | 217 Float2 = -? "." [0-9]+ {DecimalExponent}? 220 Float = {Float1} | {Float2} | {Float3} | {Float4}
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/external/swiftshader/src/Reactor/ |
D | Reactor.hpp | 54 class Float2; 1991 class Float2 : public LValue<Float2> class 1999 explicit Float2(RValue<Float4> cast); 2001 Float2() = default;
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D | SubzeroReactor.cpp | 6660 Float2::Float2(RValue<Float4> cast) in Float2() function in rr::Float2 6665 Type *Float2::getType() in getType()
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D | LLVMReactor.cpp | 6401 Float2::Float2(RValue<Float4> cast) in Float2() function in rr::Float2 6406 Type *Float2::getType() in getType()
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/external/swiftshader/src/Pipeline/ |
D | PixelRoutine.cpp | 648 *Pointer<Float2>(buffer) = Float2(Z.xy); in writeDepth() 649 *Pointer<Float2>(buffer + pitch) = Float2(Z.zw); in writeDepth()
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/external/swiftshader/src/Renderer/ |
D | Blitter.cpp | 530 *Pointer<Float2>(element) = Float2(c); in write()
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/external/swiftshader/src/Shader/ |
D | PixelRoutine.cpp | 721 *Pointer<Float2>(buffer) = Float2(Z.xy); in writeDepth() 722 *Pointer<Float2>(buffer + pitch) = Float2(Z.zw); in writeDepth()
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/external/swiftshader/src/Device/ |
D | Blitter.cpp | 549 *Pointer<Float2>(element) = Float2(c); in write()
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/external/skqp/src/sksl/ |
D | SkSLCompiler.cpp | 77 ADD_TYPE(Float2); in Compiler()
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/external/skia/src/sksl/ |
D | SkSLCompiler.cpp | 77 ADD_TYPE(Float2); in Compiler()
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