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/external/swiftshader/third_party/LLVM/lib/CodeGen/
DVirtRegRewriter.cpp1387 int FoldedSS = VirtRegMap::NO_STACK_SLOT; in OptimizeByUnfold() local
1402 FoldedSS = VRM->getStackSlot(UnfoldVR); in OptimizeByUnfold()
1403 MachineInstr* DeadStore = MaybeDeadStores[FoldedSS]; in OptimizeByUnfold()
1405 unsigned PhysReg = Spills.getSpillSlotOrReMatPhysReg(FoldedSS); in OptimizeByUnfold()
1419 return OptimizeByUnfold2(UnfoldVR, FoldedSS, MII, MaybeDeadStores, Spills, in OptimizeByUnfold()
2339 SmallSet<int, 2> FoldedSS; in RewriteMBB() local
2348 FoldedSS.insert(SS); in RewriteMBB()
2537 bool Folded = FoldedSS.count(FrameIdx); in RewriteMBB()