/external/deqp/modules/gles31/functional/ |
D | es31fNegativeShaderFramebufferFetchTests.cpp | 137 << glu::FragmentSource(tcu::StringTemplate(fragShaderSource).specialize(args))); in last_frag_data_not_defined() 162 << glu::FragmentSource(tcu::StringTemplate(fragShaderSource).specialize(args))); in last_frag_data_readonly() 188 << glu::FragmentSource(tcu::StringTemplate(fragShaderSource).specialize(args))); in invalid_inout_version() 216 << glu::FragmentSource(tcu::StringTemplate(fragShaderSource).specialize(args))); in invalid_redeclaration_inout() 241 << glu::FragmentSource(tcu::StringTemplate(fragmentShaderSource).specialize(args))); in invalid_vertex_inout()
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D | es31fNegativeShaderStorageTests.cpp | 238 << glu::FragmentSource(fragSource); in block_number_limits() 243 << glu::FragmentSource(source); in block_number_limits() 248 << glu::FragmentSource(fragSource) in block_number_limits() 255 << glu::FragmentSource(fragSource) in block_number_limits() 262 << glu::FragmentSource(fragSource) in block_number_limits()
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D | es31fProgramStateQueryTests.cpp | 152 << glu::FragmentSource(specializeShader(m_context, s_vtxFragTemplate)) in iterate() 169 << glu::FragmentSource(specializeShader(m_context, s_vtxFragTemplate)) in iterate() 185 << glu::FragmentSource(specializeShader(m_context, s_vtxFragTemplate)) in iterate() 274 << glu::FragmentSource(specializeShader(m_context, s_vtxFragTemplate)) in iterate() 293 << glu::FragmentSource(specializeShader(m_context, s_vtxFragTemplate)) in iterate() 312 << glu::FragmentSource(specializeShader(m_context, s_vtxFragTemplate)) in iterate() 767 << glu::FragmentSource(specializeShader(m_context, fragmentTemplate1)); in getProgramSources() 777 << glu::FragmentSource(specializeShader(m_context, fragmentTemplate2)); in getProgramSources() 784 << glu::FragmentSource(specializeShader(m_context, fragmentTemplate2)); in getProgramSources()
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D | es31fProgramPipelineStateQueryTests.cpp | 101 …text(), glu::ProgramSources() << glu::ProgramSeparable(true) << glu::FragmentSource(s_fragmentSour… in iterate() 176 sources << glu::ProgramSeparable(true) << glu::FragmentSource(s_fragmentSource); in iterate() 240 …text(), glu::ProgramSources() << glu::ProgramSeparable(true) << glu::FragmentSource(s_fragmentSour… in iterate() 310 …text(), glu::ProgramSources() << glu::ProgramSeparable(true) << glu::FragmentSource(s_incompatible… in iterate()
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D | es31fNegativeShaderDirectiveTests.cpp | 351 …VertexSource(simpleVtxFrag) << glu::GeometrySource(geometry) << glu::FragmentSource(simpleVtxFrag)… in geometry_shader() 445 << glu::FragmentSource(simpleVtxFrag); in tessellation_shader()
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D | es31fTessellationTests.cpp | 1709 << glu::FragmentSource (specializeShader(m_context, fragmentShaderTemplate.c_str())))); in init() 1961 << glu::FragmentSource (specializeShader(m_context, fragmentShaderTemplate.c_str())) in init() 2186 << glu::FragmentSource (specializeShader(m_context, fragmentShaderTemplate.c_str())) in init() 2544 << glu::FragmentSource (specializeShader(m_context, fragmentShaderTemplate.c_str())); in makeSources() 2630 << glu::FragmentSource (specializeShader(m_context, fragmentShaderTemplate.c_str())); in makeSources() 2704 << glu::FragmentSource (specializeShader(m_context, fragmentShaderTemplate.c_str())); in makeSources() 2780 << glu::FragmentSource (specializeShader(m_context, fragmentShaderTemplate.c_str())))); in init() 2990 << glu::FragmentSource (specializeShader(m_context, fragmentShaderTemplate.c_str())))); in init() 3246 << glu::FragmentSource (specializeShader(m_context, fragmentShaderTemplate.c_str())))); in init() 3447 << glu::FragmentSource (specializeShader(m_context, fragmentShaderTemplate.c_str())))); in init() [all …]
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D | es31fMultisampleShaderRenderCase.cpp | 215 << glu::FragmentSource(genMSSamplerSource(queriedSampleCount))); in init() 296 …() << glu::VertexSource(genVertexSource(m_numTargetSamples)) << glu::FragmentSource(genFragmentSou… in init() 464 << glu::FragmentSource(genFragmentSource(m_numTargetSamples))); in drawOneIteration()
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D | es31fLayoutBindingTests.cpp | 1153 …<< glu::FragmentSource(generateFragmentShader(m_shaderType, shaderUniformDecl.str(), shaderBody.st… in generateShaders() 1296 …<< glu::FragmentSource(generateFragmentShader(m_shaderType, fragmentUniformDecl.str(), shaderBody.… in generateShaders() 1510 …<< glu::FragmentSource(generateFragmentShader(m_shaderType, shaderUniformDecl.str(), shaderBody.st… in generateShaders() 1620 …<< glu::FragmentSource(generateFragmentShader(m_shaderType, fragmentUniformDecl.str(), shaderBody.… in generateShaders() 1800 …<< glu::FragmentSource(generateFragmentShader(m_shaderType, shaderUniformDecl.str(), shaderBody.st… in generateShaders() 1905 …<< glu::FragmentSource(generateFragmentShader(m_shaderType, fragmentUniformDecl.str(), shaderBody.… in generateShaders() 2069 …<< glu::FragmentSource(generateFragmentShader(m_shaderType, shaderUniformDecl.str(), shaderBody.st… in generateShaders() 2174 …<< glu::FragmentSource(generateFragmentShader(m_shaderType, fragmentUniformDecl.str(), shaderBody.… in generateShaders()
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineMultisampleInterpolationTests.cpp | 225 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fs.str()); in initPrograms() 287 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fs.str()); in initPrograms() 412 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fs.str()); in initPrograms() 484 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fs.str()); in initPrograms() 555 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fs.str()); in initPrograms() 626 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fs.str()); in initPrograms() 704 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fs.str()); in initPrograms() 777 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fs.str()); in initPrograms() 894 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fs.str()); in initPrograms()
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D | vktPipelineMultisampleShaderBuiltInTests.cpp | 300 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fs.str()); in initPrograms() 458 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fs.str()); in initPrograms() 571 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fs.str()); in initPrograms() 758 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fs.str()); in initPrograms() 853 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fs.str()); in initPrograms() 942 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fs.str()); in initPrograms() 1048 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fs.str()); in initPrograms()
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D | vktPipelineEarlyDestroyTests.cpp | 61 programCollection.glslSources.add("color_frag") << glu::FragmentSource( in initPrograms()
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D | vktPipelineMatchedAttachmentsTests.cpp | 60 programCollection.glslSources.add("color_frag") << glu::FragmentSource( in initPrograms()
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D | vktPipelineStencilExportTests.cpp | 109 programCollection.glslSources.add("frag-stencil") << glu::FragmentSource(src.str()); in initPrograms() 122 programCollection.glslSources.add("frag-color") << glu::FragmentSource(src.str()); in initPrograms()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrShaderProgram.hpp | 111 struct FragmentSource struct 113 FragmentSource (const std::string& str) : source(str) { } in FragmentSource() function 156 ShaderProgramDeclaration& operator<< (const FragmentSource&);
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/external/deqp/external/vulkancts/modules/vulkan/draw/ |
D | vktDrawDifferingInterpolationTests.cpp | 149 programCollection.glslSources.add("frag") << glu::FragmentSource(fragShader.specialize(empty)); in initPrograms() 150 …programCollection.glslSources.add("fragFlatColor") << glu::FragmentSource(fragShader.specialize(fl… in initPrograms() 151 …programCollection.glslSources.add("fragNoPerspective") << glu::FragmentSource(fragShader.specializ… in initPrograms()
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/external/deqp/external/vulkancts/modules/vulkan/tessellation/ |
D | vktTessellationShaderInputOutputTests.cpp | 293 programCollection.glslSources.add("frag") << glu::FragmentSource(src.str()); in initPrograms() 458 programCollection.glslSources.add("frag") << glu::FragmentSource(src.str()); in initPrograms() 588 programCollection.glslSources.add("frag") << glu::FragmentSource(src.str()); in initPrograms() 736 programCollection.glslSources.add("frag") << glu::FragmentSource(src.str()); in initPrograms() 916 programCollection.glslSources.add("frag") << glu::FragmentSource(src.str()); in initPrograms()
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/external/deqp/modules/glshared/ |
D | glsShaderConstExprTests.cpp | 186 spec.programs[0].sources << glu::FragmentSource(mapped); in createTests() 240 spec.programs[0].sources << glu::FragmentSource(mapped); in createTests()
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/external/deqp/modules/gles3/functional/ |
D | es3fFboTestUtil.cpp | 90 << sglr::pdec::FragmentSource( in FlatColorShader() 169 << sglr::pdec::FragmentSource( in GradientShader() 292 decl << sglr::pdec::FragmentSource(genTexFragmentShader(samplerTypes.vec, outputType)); in genTexture2DShaderDecl() 443 << sglr::pdec::FragmentSource( in TextureCubeShader() 580 << sglr::pdec::FragmentSource( in Texture2DArrayShader() 688 << sglr::pdec::FragmentSource( in Texture3DShader() 795 << sglr::pdec::FragmentSource( in DepthGradientShader()
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D | es3fShaderFragDataTests.cpp | 152 sources << glu::FragmentSource(string( in genSources() 264 << glu::FragmentSource( in iterate()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cGlSpirvTests.cpp | 718 sources << FragmentSource(m_fragment); in iterate() 731 …binaries << glslangUtils::makeSpirV(m_context.getTestContext().getLog(), FragmentSource(m_fragment… in iterate() 1865 FragmentSource("#version 450\n" in init() 1912 m_sources.push_back(FragmentSource(strTexture)); in init() 1913 m_sources.push_back(FragmentSource(strTextureProj)); in init() 1914 m_sources.push_back(FragmentSource(strTextureGather)); in init() 1977 m_sources.push_back(FragmentSource("#version 450\n" in init() 2460 …fragmentBinary = glslangUtils::makeSpirV(m_context.getTestContext().getLog(), FragmentSource(m_fra… in iterate() 2681 validationClipNegative.shaders.push_back(FragmentSource(clipNegativeFragment)); in init() 2697 validationFrag.shaders.push_back(FragmentSource(perVertexFragFragment)); in init() [all …]
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderBuiltinVarTests.cpp | 254 programCollection.glslSources.add("frag") << glu::FragmentSource(fragmentSource.str()); in initPrograms() 1437 …programCollection.glslSources.add("FragCoordMsaaFrag") << glu::FragmentSource(fragmentSource.str()… in initPrograms() 1547 programCollection.glslSources.add("FragDepthFrag") << glu::FragmentSource(fragmentSource.str()); in initPrograms() 1570 …programCollection.glslSources.add("FragDepthFragPass2") << glu::FragmentSource(fragmentSource.str(… in initPrograms() 1682 dst.glslSources.add("frag") << glu::FragmentSource( in initPrograms() 1807 dst.glslSources.add("frag") << glu::FragmentSource( in initPrograms() 1949 dst.glslSources.add("frag") << glu::FragmentSource( in initPrograms() 2203 …dst.glslSources.add("frag") << glu::FragmentSource(fragmentCodeTemplate.specialize(fragmentParams)… in initPrograms()
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/external/deqp/framework/opengl/ |
D | gluShaderProgram.hpp | 285 struct FragmentSource : public ShaderSource struct 287 FragmentSource (const std::string& source_) : ShaderSource(glu::SHADERTYPE_FRAGMENT, source_) {} in FragmentSource() argument
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/external/deqp/external/vulkancts/modules/vulkan/renderpass/ |
D | vktRenderPassMultisampleTests.cpp | 1664 dst.glslSources.add("quad-frag") << glu::FragmentSource(fragmentShader.str()); in init() 1668 dst.glslSources.add("quad-frag") << glu::FragmentSource( in init() 1738 dst.glslSources.add("quad-frag") << glu::FragmentSource(fragmentShader.str()); in init() 1803 dst.glslSources.add("quad-frag") << glu::FragmentSource(fragmentShader.str()); in init() 1867 dst.glslSources.add("quad-frag") << glu::FragmentSource(fragmentShader.str()); in init() 1929 dst.glslSources.add("quad-split-frag") << glu::FragmentSource(splitShader.str()); in init() 1980 dst.glslSources.add("quad-split-frag") << glu::FragmentSource(splitShader.str()); in init()
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/external/deqp/external/vulkancts/modules/vulkan/geometry/ |
D | vktGeometryBasicGeometryShaderTests.cpp | 638 sourceCollections.glslSources.add("fragment") << glu::FragmentSource(src.str()); in initPrograms() 826 sourceCollections.glslSources.add("fragment") << glu::FragmentSource(src.str()); in initPrograms() 1015 sourceCollections.glslSources.add("fragment") << glu::FragmentSource(src.str()); in initPrograms()
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D | vktGeometryVaryingGeometryShaderTests.cpp | 250 sourceCollections.glslSources.add("fragment") << glu::FragmentSource(src.str()); in initPrograms()
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