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Searched refs:FragmentSource (Results 1 – 25 of 201) sorted by relevance

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/external/deqp/modules/gles31/functional/
Des31fNegativeShaderFramebufferFetchTests.cpp137 << glu::FragmentSource(tcu::StringTemplate(fragShaderSource).specialize(args))); in last_frag_data_not_defined()
162 << glu::FragmentSource(tcu::StringTemplate(fragShaderSource).specialize(args))); in last_frag_data_readonly()
188 << glu::FragmentSource(tcu::StringTemplate(fragShaderSource).specialize(args))); in invalid_inout_version()
216 << glu::FragmentSource(tcu::StringTemplate(fragShaderSource).specialize(args))); in invalid_redeclaration_inout()
241 << glu::FragmentSource(tcu::StringTemplate(fragmentShaderSource).specialize(args))); in invalid_vertex_inout()
Des31fNegativeShaderStorageTests.cpp238 << glu::FragmentSource(fragSource); in block_number_limits()
243 << glu::FragmentSource(source); in block_number_limits()
248 << glu::FragmentSource(fragSource) in block_number_limits()
255 << glu::FragmentSource(fragSource) in block_number_limits()
262 << glu::FragmentSource(fragSource) in block_number_limits()
Des31fProgramStateQueryTests.cpp152 << glu::FragmentSource(specializeShader(m_context, s_vtxFragTemplate)) in iterate()
169 << glu::FragmentSource(specializeShader(m_context, s_vtxFragTemplate)) in iterate()
185 << glu::FragmentSource(specializeShader(m_context, s_vtxFragTemplate)) in iterate()
274 << glu::FragmentSource(specializeShader(m_context, s_vtxFragTemplate)) in iterate()
293 << glu::FragmentSource(specializeShader(m_context, s_vtxFragTemplate)) in iterate()
312 << glu::FragmentSource(specializeShader(m_context, s_vtxFragTemplate)) in iterate()
767 << glu::FragmentSource(specializeShader(m_context, fragmentTemplate1)); in getProgramSources()
777 << glu::FragmentSource(specializeShader(m_context, fragmentTemplate2)); in getProgramSources()
784 << glu::FragmentSource(specializeShader(m_context, fragmentTemplate2)); in getProgramSources()
Des31fProgramPipelineStateQueryTests.cpp101 …text(), glu::ProgramSources() << glu::ProgramSeparable(true) << glu::FragmentSource(s_fragmentSour… in iterate()
176 sources << glu::ProgramSeparable(true) << glu::FragmentSource(s_fragmentSource); in iterate()
240 …text(), glu::ProgramSources() << glu::ProgramSeparable(true) << glu::FragmentSource(s_fragmentSour… in iterate()
310 …text(), glu::ProgramSources() << glu::ProgramSeparable(true) << glu::FragmentSource(s_incompatible… in iterate()
Des31fNegativeShaderDirectiveTests.cpp351 …VertexSource(simpleVtxFrag) << glu::GeometrySource(geometry) << glu::FragmentSource(simpleVtxFrag)… in geometry_shader()
445 << glu::FragmentSource(simpleVtxFrag); in tessellation_shader()
Des31fTessellationTests.cpp1709 << glu::FragmentSource (specializeShader(m_context, fragmentShaderTemplate.c_str())))); in init()
1961 << glu::FragmentSource (specializeShader(m_context, fragmentShaderTemplate.c_str())) in init()
2186 << glu::FragmentSource (specializeShader(m_context, fragmentShaderTemplate.c_str())) in init()
2544 << glu::FragmentSource (specializeShader(m_context, fragmentShaderTemplate.c_str())); in makeSources()
2630 << glu::FragmentSource (specializeShader(m_context, fragmentShaderTemplate.c_str())); in makeSources()
2704 << glu::FragmentSource (specializeShader(m_context, fragmentShaderTemplate.c_str())); in makeSources()
2780 << glu::FragmentSource (specializeShader(m_context, fragmentShaderTemplate.c_str())))); in init()
2990 << glu::FragmentSource (specializeShader(m_context, fragmentShaderTemplate.c_str())))); in init()
3246 << glu::FragmentSource (specializeShader(m_context, fragmentShaderTemplate.c_str())))); in init()
3447 << glu::FragmentSource (specializeShader(m_context, fragmentShaderTemplate.c_str())))); in init()
[all …]
Des31fMultisampleShaderRenderCase.cpp215 << glu::FragmentSource(genMSSamplerSource(queriedSampleCount))); in init()
296 …() << glu::VertexSource(genVertexSource(m_numTargetSamples)) << glu::FragmentSource(genFragmentSou… in init()
464 << glu::FragmentSource(genFragmentSource(m_numTargetSamples))); in drawOneIteration()
Des31fLayoutBindingTests.cpp1153 …<< glu::FragmentSource(generateFragmentShader(m_shaderType, shaderUniformDecl.str(), shaderBody.st… in generateShaders()
1296 …<< glu::FragmentSource(generateFragmentShader(m_shaderType, fragmentUniformDecl.str(), shaderBody.… in generateShaders()
1510 …<< glu::FragmentSource(generateFragmentShader(m_shaderType, shaderUniformDecl.str(), shaderBody.st… in generateShaders()
1620 …<< glu::FragmentSource(generateFragmentShader(m_shaderType, fragmentUniformDecl.str(), shaderBody.… in generateShaders()
1800 …<< glu::FragmentSource(generateFragmentShader(m_shaderType, shaderUniformDecl.str(), shaderBody.st… in generateShaders()
1905 …<< glu::FragmentSource(generateFragmentShader(m_shaderType, fragmentUniformDecl.str(), shaderBody.… in generateShaders()
2069 …<< glu::FragmentSource(generateFragmentShader(m_shaderType, shaderUniformDecl.str(), shaderBody.st… in generateShaders()
2174 …<< glu::FragmentSource(generateFragmentShader(m_shaderType, fragmentUniformDecl.str(), shaderBody.… in generateShaders()
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineMultisampleInterpolationTests.cpp225 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fs.str()); in initPrograms()
287 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fs.str()); in initPrograms()
412 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fs.str()); in initPrograms()
484 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fs.str()); in initPrograms()
555 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fs.str()); in initPrograms()
626 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fs.str()); in initPrograms()
704 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fs.str()); in initPrograms()
777 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fs.str()); in initPrograms()
894 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fs.str()); in initPrograms()
DvktPipelineMultisampleShaderBuiltInTests.cpp300 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fs.str()); in initPrograms()
458 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fs.str()); in initPrograms()
571 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fs.str()); in initPrograms()
758 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fs.str()); in initPrograms()
853 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fs.str()); in initPrograms()
942 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fs.str()); in initPrograms()
1048 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fs.str()); in initPrograms()
DvktPipelineEarlyDestroyTests.cpp61 programCollection.glslSources.add("color_frag") << glu::FragmentSource( in initPrograms()
DvktPipelineMatchedAttachmentsTests.cpp60 programCollection.glslSources.add("color_frag") << glu::FragmentSource( in initPrograms()
DvktPipelineStencilExportTests.cpp109 programCollection.glslSources.add("frag-stencil") << glu::FragmentSource(src.str()); in initPrograms()
122 programCollection.glslSources.add("frag-color") << glu::FragmentSource(src.str()); in initPrograms()
/external/deqp/framework/opengl/simplereference/
DsglrShaderProgram.hpp111 struct FragmentSource struct
113 FragmentSource (const std::string& str) : source(str) { } in FragmentSource() function
156 ShaderProgramDeclaration& operator<< (const FragmentSource&);
/external/deqp/external/vulkancts/modules/vulkan/draw/
DvktDrawDifferingInterpolationTests.cpp149 programCollection.glslSources.add("frag") << glu::FragmentSource(fragShader.specialize(empty)); in initPrograms()
150 …programCollection.glslSources.add("fragFlatColor") << glu::FragmentSource(fragShader.specialize(fl… in initPrograms()
151 …programCollection.glslSources.add("fragNoPerspective") << glu::FragmentSource(fragShader.specializ… in initPrograms()
/external/deqp/external/vulkancts/modules/vulkan/tessellation/
DvktTessellationShaderInputOutputTests.cpp293 programCollection.glslSources.add("frag") << glu::FragmentSource(src.str()); in initPrograms()
458 programCollection.glslSources.add("frag") << glu::FragmentSource(src.str()); in initPrograms()
588 programCollection.glslSources.add("frag") << glu::FragmentSource(src.str()); in initPrograms()
736 programCollection.glslSources.add("frag") << glu::FragmentSource(src.str()); in initPrograms()
916 programCollection.glslSources.add("frag") << glu::FragmentSource(src.str()); in initPrograms()
/external/deqp/modules/glshared/
DglsShaderConstExprTests.cpp186 spec.programs[0].sources << glu::FragmentSource(mapped); in createTests()
240 spec.programs[0].sources << glu::FragmentSource(mapped); in createTests()
/external/deqp/modules/gles3/functional/
Des3fFboTestUtil.cpp90 << sglr::pdec::FragmentSource( in FlatColorShader()
169 << sglr::pdec::FragmentSource( in GradientShader()
292 decl << sglr::pdec::FragmentSource(genTexFragmentShader(samplerTypes.vec, outputType)); in genTexture2DShaderDecl()
443 << sglr::pdec::FragmentSource( in TextureCubeShader()
580 << sglr::pdec::FragmentSource( in Texture2DArrayShader()
688 << sglr::pdec::FragmentSource( in Texture3DShader()
795 << sglr::pdec::FragmentSource( in DepthGradientShader()
Des3fShaderFragDataTests.cpp152 sources << glu::FragmentSource(string( in genSources()
264 << glu::FragmentSource( in iterate()
/external/deqp/external/openglcts/modules/gl/
Dgl4cGlSpirvTests.cpp718 sources << FragmentSource(m_fragment); in iterate()
731 …binaries << glslangUtils::makeSpirV(m_context.getTestContext().getLog(), FragmentSource(m_fragment… in iterate()
1865 FragmentSource("#version 450\n" in init()
1912 m_sources.push_back(FragmentSource(strTexture)); in init()
1913 m_sources.push_back(FragmentSource(strTextureProj)); in init()
1914 m_sources.push_back(FragmentSource(strTextureGather)); in init()
1977 m_sources.push_back(FragmentSource("#version 450\n" in init()
2460 …fragmentBinary = glslangUtils::makeSpirV(m_context.getTestContext().getLog(), FragmentSource(m_fra… in iterate()
2681 validationClipNegative.shaders.push_back(FragmentSource(clipNegativeFragment)); in init()
2697 validationFrag.shaders.push_back(FragmentSource(perVertexFragFragment)); in init()
[all …]
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderBuiltinVarTests.cpp254 programCollection.glslSources.add("frag") << glu::FragmentSource(fragmentSource.str()); in initPrograms()
1437 …programCollection.glslSources.add("FragCoordMsaaFrag") << glu::FragmentSource(fragmentSource.str()… in initPrograms()
1547 programCollection.glslSources.add("FragDepthFrag") << glu::FragmentSource(fragmentSource.str()); in initPrograms()
1570 …programCollection.glslSources.add("FragDepthFragPass2") << glu::FragmentSource(fragmentSource.str(… in initPrograms()
1682 dst.glslSources.add("frag") << glu::FragmentSource( in initPrograms()
1807 dst.glslSources.add("frag") << glu::FragmentSource( in initPrograms()
1949 dst.glslSources.add("frag") << glu::FragmentSource( in initPrograms()
2203 …dst.glslSources.add("frag") << glu::FragmentSource(fragmentCodeTemplate.specialize(fragmentParams)… in initPrograms()
/external/deqp/framework/opengl/
DgluShaderProgram.hpp285 struct FragmentSource : public ShaderSource struct
287 FragmentSource (const std::string& source_) : ShaderSource(glu::SHADERTYPE_FRAGMENT, source_) {} in FragmentSource() argument
/external/deqp/external/vulkancts/modules/vulkan/renderpass/
DvktRenderPassMultisampleTests.cpp1664 dst.glslSources.add("quad-frag") << glu::FragmentSource(fragmentShader.str()); in init()
1668 dst.glslSources.add("quad-frag") << glu::FragmentSource( in init()
1738 dst.glslSources.add("quad-frag") << glu::FragmentSource(fragmentShader.str()); in init()
1803 dst.glslSources.add("quad-frag") << glu::FragmentSource(fragmentShader.str()); in init()
1867 dst.glslSources.add("quad-frag") << glu::FragmentSource(fragmentShader.str()); in init()
1929 dst.glslSources.add("quad-split-frag") << glu::FragmentSource(splitShader.str()); in init()
1980 dst.glslSources.add("quad-split-frag") << glu::FragmentSource(splitShader.str()); in init()
/external/deqp/external/vulkancts/modules/vulkan/geometry/
DvktGeometryBasicGeometryShaderTests.cpp638 sourceCollections.glslSources.add("fragment") << glu::FragmentSource(src.str()); in initPrograms()
826 sourceCollections.glslSources.add("fragment") << glu::FragmentSource(src.str()); in initPrograms()
1015 sourceCollections.glslSources.add("fragment") << glu::FragmentSource(src.str()); in initPrograms()
DvktGeometryVaryingGeometryShaderTests.cpp250 sourceCollections.glslSources.add("fragment") << glu::FragmentSource(src.str()); in initPrograms()

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