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Searched refs:FrameBufferDD (Results 1 – 8 of 8) sorted by relevance

/external/swiftshader/src/WSI/
DFrameBufferDD.cpp35FrameBufferDD::FrameBufferDD(HWND windowHandle, int width, int height, bool fullscreen, bool topLe… in FrameBufferDD() function in sw::FrameBufferDD
57 FrameBufferDD::~FrameBufferDD() in ~FrameBufferDD()
64 void FrameBufferDD::createSurfaces() in createSurfaces()
135 bool FrameBufferDD::readySurfaces() in readySurfaces()
161 void FrameBufferDD::updateClipper(HWND windowOverride) in updateClipper()
177 void FrameBufferDD::restoreSurfaces() in restoreSurfaces()
188 void FrameBufferDD::initFullscreen() in initFullscreen()
234 void FrameBufferDD::initWindowed() in initWindowed()
246 void FrameBufferDD::flip(sw::Surface *source) in flip()
277 void FrameBufferDD::blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) in blit()
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DFrameBufferDD.hpp24 class FrameBufferDD : public FrameBufferWin class
27 FrameBufferDD(HWND windowHandle, int width, int height, bool fullscreen, bool topLeftOrigin);
29 ~FrameBufferDD() override;
DFrameBufferWin.cpp65 return new sw::FrameBufferDD(windowHandle, width, height, fullscreen, topLeftOrigin); in createFrameBufferWin()
/external/swiftshader/src/Main/
DFrameBufferDD.cpp35FrameBufferDD::FrameBufferDD(HWND windowHandle, int width, int height, bool fullscreen, bool topLe… in FrameBufferDD() function in sw::FrameBufferDD
57 FrameBufferDD::~FrameBufferDD() in ~FrameBufferDD()
64 void FrameBufferDD::createSurfaces() in createSurfaces()
136 bool FrameBufferDD::readySurfaces() in readySurfaces()
162 void FrameBufferDD::updateClipper(HWND windowOverride) in updateClipper()
178 void FrameBufferDD::restoreSurfaces() in restoreSurfaces()
189 void FrameBufferDD::initFullscreen() in initFullscreen()
241 void FrameBufferDD::initWindowed() in initWindowed()
253 void FrameBufferDD::flip(sw::Surface *source) in flip()
284 void FrameBufferDD::blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) in blit()
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DFrameBufferDD.hpp24 class FrameBufferDD : public FrameBufferWin class
27 FrameBufferDD(HWND windowHandle, int width, int height, bool fullscreen, bool topLeftOrigin);
29 ~FrameBufferDD() override;
DBUILD.gn63 "FrameBufferDD.cpp",
70 libs = [ "dxguid.lib" ] # For FrameBufferDD
DFrameBufferWin.cpp65 return new sw::FrameBufferDD(windowHandle, width, height, fullscreen, topLeftOrigin); in createFrameBufferWin()
/external/swiftshader/
DCMakeLists.txt2039 ${SOURCE_DIR}/Main/FrameBufferDD.cpp
2040 ${SOURCE_DIR}/Main/FrameBufferDD.hpp