Searched refs:FrameBufferDD (Results 1 – 8 of 8) sorted by relevance
/external/swiftshader/src/WSI/ |
D | FrameBufferDD.cpp | 35 …FrameBufferDD::FrameBufferDD(HWND windowHandle, int width, int height, bool fullscreen, bool topLe… in FrameBufferDD() function in sw::FrameBufferDD 57 FrameBufferDD::~FrameBufferDD() in ~FrameBufferDD() 64 void FrameBufferDD::createSurfaces() in createSurfaces() 135 bool FrameBufferDD::readySurfaces() in readySurfaces() 161 void FrameBufferDD::updateClipper(HWND windowOverride) in updateClipper() 177 void FrameBufferDD::restoreSurfaces() in restoreSurfaces() 188 void FrameBufferDD::initFullscreen() in initFullscreen() 234 void FrameBufferDD::initWindowed() in initWindowed() 246 void FrameBufferDD::flip(sw::Surface *source) in flip() 277 void FrameBufferDD::blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) in blit() [all …]
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D | FrameBufferDD.hpp | 24 class FrameBufferDD : public FrameBufferWin class 27 FrameBufferDD(HWND windowHandle, int width, int height, bool fullscreen, bool topLeftOrigin); 29 ~FrameBufferDD() override;
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D | FrameBufferWin.cpp | 65 return new sw::FrameBufferDD(windowHandle, width, height, fullscreen, topLeftOrigin); in createFrameBufferWin()
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/external/swiftshader/src/Main/ |
D | FrameBufferDD.cpp | 35 …FrameBufferDD::FrameBufferDD(HWND windowHandle, int width, int height, bool fullscreen, bool topLe… in FrameBufferDD() function in sw::FrameBufferDD 57 FrameBufferDD::~FrameBufferDD() in ~FrameBufferDD() 64 void FrameBufferDD::createSurfaces() in createSurfaces() 136 bool FrameBufferDD::readySurfaces() in readySurfaces() 162 void FrameBufferDD::updateClipper(HWND windowOverride) in updateClipper() 178 void FrameBufferDD::restoreSurfaces() in restoreSurfaces() 189 void FrameBufferDD::initFullscreen() in initFullscreen() 241 void FrameBufferDD::initWindowed() in initWindowed() 253 void FrameBufferDD::flip(sw::Surface *source) in flip() 284 void FrameBufferDD::blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) in blit() [all …]
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D | FrameBufferDD.hpp | 24 class FrameBufferDD : public FrameBufferWin class 27 FrameBufferDD(HWND windowHandle, int width, int height, bool fullscreen, bool topLeftOrigin); 29 ~FrameBufferDD() override;
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D | BUILD.gn | 63 "FrameBufferDD.cpp", 70 libs = [ "dxguid.lib" ] # For FrameBufferDD
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D | FrameBufferWin.cpp | 65 return new sw::FrameBufferDD(windowHandle, width, height, fullscreen, topLeftOrigin); in createFrameBufferWin()
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/external/swiftshader/ |
D | CMakeLists.txt | 2039 ${SOURCE_DIR}/Main/FrameBufferDD.cpp 2040 ${SOURCE_DIR}/Main/FrameBufferDD.hpp
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