Searched refs:FramePtrTy (Results 1 – 3 of 3) sorted by relevance
96 PointerType *FramePtrTy = FrameTy->getPointerTo(); in lowerCoroDone() local99 auto *BCI = Builder.CreateBitCast(Operand, FramePtrTy); in lowerCoroDone()115 auto *FramePtrTy = FrameTy->getPointerTo(); in lowerCoroNoop() local116 auto *FnTy = FunctionType::get(Type::getVoidTy(C), FramePtrTy, in lowerCoroNoop()
48 PointerType *FramePtrTy = FrameTy->getPointerTo(); in lowerSubFn() local51 auto *FramePtr = Builder.CreateBitCast(FrameRaw, FramePtrTy); in lowerSubFn()
380 auto *FramePtrTy = FrameTy->getPointerTo(); in buildFrameType() local381 auto *FnTy = FunctionType::get(Type::getVoidTy(C), FramePtrTy, in buildFrameType()475 PointerType *FramePtrTy = Shape.FrameTy->getPointerTo(); in insertSpills() local477 cast<Instruction>(Builder.CreateBitCast(CB, FramePtrTy, "FramePtr")); in insertSpills()478 Type *FrameTy = FramePtrTy->getElementType(); in insertSpills()