Searched refs:GEOMETRYSHADERINPUTTYPE_LINES (Results 1 – 5 of 5) sorted by relevance
199 case GL_LINES: return rr::GEOMETRYSHADERINPUTTYPE_LINES; in mapGLGeometryShaderInputType()200 case GL_LINE_STRIP: return rr::GEOMETRYSHADERINPUTTYPE_LINES; in mapGLGeometryShaderInputType()201 case GL_LINE_LOOP: return rr::GEOMETRYSHADERINPUTTYPE_LINES; in mapGLGeometryShaderInputType()
4209 …rrentProgram->m_program->rr::GeometryShader::getInputType() == rr::GEOMETRYSHADERINPUTTYPE_LINES && in predrawErrorChecks()
145 GEOMETRYSHADERINPUTTYPE_LINES, enumerator
1618 if (command.program.geometryShader->getInputType() == rr::GEOMETRYSHADERINPUTTYPE_LINES && in isValidCommand()
134 case rr::GEOMETRYSHADERINPUTTYPE_LINES: return "lines"; in inputTypeToGLString()272 case rr::GEOMETRYSHADERINPUTTYPE_LINES: return 2 * 3; in calcOutputVertices()