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Searched refs:GEOMETRY_SHADER (Results 1 – 25 of 33) sorted by relevance

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/external/deqp/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderNonarrayInput.cpp215 m_gs_invalid_non_ib = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in iterate()
216 m_gs_invalid_ib = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in iterate()
217 m_gs_valid_non_ib = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in iterate()
218 m_gs_valid_ib = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in iterate()
DesextcGeometryShaderLayeredRendering.cpp296 …s[LAYERED_RENDERING_TEST_ITERATION_CUBEMAP].gs_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in iterate()
300 …[LAYERED_RENDERING_TEST_ITERATION_2D_ARRAY].gs_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in iterate()
304 …m_tests[LAYERED_RENDERING_TEST_ITERATION_3D].gs_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER in iterate()
309 gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in iterate()
DesextcGeometryShaderInput.cpp342 m_geometry_shader_unsized_arrays_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in initTest()
343 m_geometry_shader_sized_arrays_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in initTest()
834 info.gs_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in initCaseProgram()
938 m_geometry_shader_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in init()
1209 m_geometry_shader_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in init()
DesextcGeometryShaderClipping.cpp174 m_gs_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in iterate()
DesextcGeometryShaderLayeredFramebuffer.cpp190 m_gs_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in iterate()
1005 m_gs_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in iterate()
1254 m_gs_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in iterate()
DesextcGeometryShaderPrimitiveQueries.cpp342 m_gs_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in iterate()
DesextcGeometryShaderLayeredRenderingFBONoAttachment.cpp280 m_gs_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in iterate()
DesextcGeometryShaderOutput.cpp335 m_geometry_shader_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in initTest()
DesextcGeometryShaderAdjacency.cpp286 m_gs_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in initTest()
DesextcGeometryShaderProgramResource.cpp306 m_geometry_shader_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in initTest()
DesextcGeometryShaderLimits.cpp822 m_geometry_shader_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in initTest()
1084 m_geometry_shader_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in initTest()
2616 …m_geometry_shader_id_for_multiple_invocations_pass = gl.createShader(m_glExtTokens.GEOMETRY_SHADER in initTest()
2623 m_geometry_shader_id_for_single_invocation_pass = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in initTest()
DesextcGeometryShaderPrimitiveCounter.cpp520 m_geometry_shader_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in createAndBuildProgramWithFeedback()
1250 m_geometry_shader_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in iterate()
DesextcGeometryShaderConstantVariables.cpp160 m_geometry_shader_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in initTest()
DesextcGeometryShaderLayeredRenderingBoundaryCondition.cpp271 m_gs_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in initTest()
/external/deqp/external/openglcts/modules/gl/
Dgl4cShadingLanguage420PackTests.cpp173 case GEOMETRY_SHADER: in doesStageSupportQualifier()
614 case GEOMETRY_SHADER: in getShaderStageName()
1104 case Utils::GEOMETRY_SHADER: in getVariableFlavour()
1559 case Utils::GEOMETRY_SHADER: in getStageSpecificLayout()
1725 case Utils::GEOMETRY_SHADER: in maxImageUniforms()
1830 initShaderSource(Utils::GEOMETRY_SHADER, use_version_400, geometry_data); in testDrawArray()
2158 initShaderSource(Utils::GEOMETRY_SHADER, use_version_400, geometry_data); in testDrawArray()
2316 initShaderSource(Utils::GEOMETRY_SHADER, use_version_400, geometry_data); in testDrawArray()
2830 case Utils::GEOMETRY_SHADER: in prepareShaderSourceForDraw()
2916 if (Utils::GEOMETRY_SHADER == stage) in prepareShaderSourceForDraw()
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Dgl4cGPUShaderFP64Tests.hpp446 GEOMETRY_SHADER, enumerator
660 GEOMETRY_SHADER, enumerator
Dgl4cGPUShaderFP64Tests.cpp3393 case GEOMETRY_SHADER: in getCapturedPrimitiveType()
3420 case GEOMETRY_SHADER: in getDrawPrimitiveType()
3456 case GEOMETRY_SHADER: in getMaxUniformComponents()
3565 case GEOMETRY_SHADER: in getShaderStageName()
3834 case GEOMETRY_SHADER: in prepareProgram()
3866 case GEOMETRY_SHADER: in prepareProgram()
3889 case GEOMETRY_SHADER: in prepareProgram()
3988 m_shader_stages.push_back(GEOMETRY_SHADER); in prepareShaderStages()
4345 case GEOMETRY_SHADER: in testBegin()
4450 case GEOMETRY_SHADER: in testEnd()
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/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderXFB.cpp275 m_gs_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in initTest()
342 m_gs_program_id = createSeparableProgram(m_glExtTokens.GEOMETRY_SHADER, 1, /* n_strings */ in initTest()
591 test_1.expected_data_source = m_glExtTokens.GEOMETRY_SHADER; in iterate()
851 if (test.expected_data_source == m_glExtTokens.GEOMETRY_SHADER) in iterate()
DesextcTessellationShaderPoints.cpp497 test.gs_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in iterate()
/external/deqp/external/openglcts/modules/common/
DglcExtTokens.cpp34 GEOMETRY_SHADER = GL_GEOMETRY_SHADER; in init()
160 GEOMETRY_SHADER = GL_GEOMETRY_SHADER_EXT; in init()
DglcExtTokens.hpp36 glw::GLenum GEOMETRY_SHADER; member
DglcViewportArrayTests.hpp55 GEOMETRY_SHADER, enumerator
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArrayColorDepthAttachments.cpp572 m_layered_geometry_shader_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in initTest()
573 m_non_layered_geometry_shader_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in initTest()
DesextcTextureCubeMapArrayStencilAttachments.cpp357 m_geometry_shader_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in buildAndUseProgram()
/external/deqp/external/openglcts/modules/glesext/
DesextcTestCaseBase.cpp789 geometry_shader_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in doesProgramBuild()

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