Searched refs:GLObjectManager (Results 1 – 2 of 2) sorted by relevance
48 template <typename T> class GLObjectManager;321 LongStressCaseInternal::GLObjectManager<323 LongStressCaseInternal::GLObjectManager<325 LongStressCaseInternal::GLObjectManager<
904 class GLObjectManager class911 …T& get (const string& name) { return const_cast<T&>(((const GLObjectManager<T>*)this)… in get()925 template <> const char* GLObjectManager<Buffer>::objTypeName (void) { return "buffer"; } in objTypeName()926 template <> const char* GLObjectManager<Texture>::objTypeName (void) { return "texture"; } in objTypeName()927 template <> const char* GLObjectManager<Program>::objTypeName (void) { return "program"; } in objTypeName()930 const T& GLObjectManager<T>::get (const string& name) const in get()938 int GLObjectManager<T>::computeApproxMemUsage (void) const in computeApproxMemUsage()952 void GLObjectManager<T>::markAsGarbage (const string& name) in markAsGarbage()961 int GLObjectManager<T>::removeRandomGarbage (Random& rnd) in removeRandomGarbage()973 void GLObjectManager<T>::removeGarbageUntilUnder (const int limit, Random& rnd) in removeGarbageUntilUnder()[all …]