Searched refs:GLSL_VERSION_330 (Results 1 – 19 of 19) sorted by relevance
/external/deqp/external/openglcts/modules/gl/ |
D | gl3cTestPackages.cpp | 256 addChild(new deqp::FragDepthTests(m_context, glu::GLSL_VERSION_330)); in init() 257 addChild(new deqp::ShaderIndexingTests(m_context, glu::GLSL_VERSION_330)); in init() 258 addChild(new deqp::ShaderLoopTests(m_context, glu::GLSL_VERSION_330)); in init() 261 addChild(new deqp::ShaderStructTests(m_context, glu::GLSL_VERSION_330)); in init() 262 addChild(new deqp::ShaderSwitchTests(m_context, glu::GLSL_VERSION_330)); in init() 263 addChild(new deqp::UniformBlockTests(m_context, glu::GLSL_VERSION_330)); in init() 264 addChild(new deqp::ShaderIntegerMixTests(m_context, glu::GLSL_VERSION_330)); in init() 265 addChild(new deqp::ShaderNegativeTests(m_context, glu::GLSL_VERSION_330)); in init()
|
/external/deqp/modules/glshared/ |
D | glsFragmentOpUtil.cpp | 116 else if (glslVersion == glu::GLSL_VERSION_330) in getVertSrc() 129 else if (glslVersion == glu::GLSL_VERSION_330) in getFragSrc() 142 , m_blendFuncExt (!glu::glslVersionIsES(glslVersion) && (glslVersion >= glu::GLSL_VERSION_330)) in QuadRenderer() 146 glslVersion == glu::GLSL_VERSION_330); in QuadRenderer()
|
D | glsTextureTestUtil.cpp | 145 …SION_310_ES || m_glslVersion == glu::GLSL_VERSION_320_ES || m_glslVersion == glu::GLSL_VERSION_330) in getProgram() 183 …SION_310_ES || m_glslVersion == glu::GLSL_VERSION_320_ES || m_glslVersion == glu::GLSL_VERSION_330) in getProgram()
|
D | glsMemoryStressCase.cpp | 190 else if (glu::isGLSLVersionSupported(ctxType, glu::GLSL_VERSION_330)) in TextureRenderer() 352 else if (glu::isGLSLVersionSupported(ctxType, glu::GLSL_VERSION_330)) in BufferRenderer()
|
D | glsBufferTestUtil.cpp | 425 …ion glslVersion = glu::isContextTypeES(ctxType) ? glu::GLSL_VERSION_300_ES : glu::GLSL_VERSION_330; in VertexArrayVerifier() 663 …ion glslVersion = glu::isContextTypeES(ctxType) ? glu::GLSL_VERSION_300_ES : glu::GLSL_VERSION_330; in IndexArrayVerifier()
|
D | glsTextureBufferCase.cpp | 375 parameters["HIGHP"] = (glslVersion == glu::GLSL_VERSION_330 ? "" : "highp"); in specializeShader() 376 …parameters["TEXTURE_BUFFER_EXT"] = (glslVersion == glu::GLSL_VERSION_330 ? "" : "#extension GL_EXT… in specializeShader()
|
D | glsSamplerObjectTest.cpp | 224 else if (glu::isGLSLVersionSupported(m_renderCtx.getType(), glu::GLSL_VERSION_330)) in init() 744 else if (glu::isGLSLVersionSupported(m_renderCtx.getType(), glu::GLSL_VERSION_330)) in init()
|
D | glsVertexArrayTests.cpp | 899 else if (glu::isGLSLVersionSupported(ctx.getType(), glu::GLSL_VERSION_330)) in genVertexSource() 1042 else if (glu::isGLSLVersionSupported(ctx.getType(), glu::GLSL_VERSION_330)) in genFragmentSource()
|
D | glsUniformBlockCase.cpp | 58 return version >= (glslVersionIsES(version) ? glu::GLSL_VERSION_300_ES : glu::GLSL_VERSION_330); in isSupportedGLSLVersion()
|
D | glsDrawTest.cpp | 1420 else if (glu::isGLSLVersionSupported(type, glu::GLSL_VERSION_330)) in generateShaderParams()
|
/external/deqp/external/openglcts/modules/common/ |
D | glcShaderIntegerMixTests.cpp | 114 …:GLSLVersion v = glslVersionIsES(m_glslVersion) ? glu::GLSL_VERSION_300_ES : glu::GLSL_VERSION_330; in test() 202 v = glslVersionIsES(m_glslVersion) ? glu::GLSL_VERSION_300_ES : glu::GLSL_VERSION_330; in test() 210 v = glslVersionIsES(m_glslVersion) ? glu::GLSL_VERSION_300_ES : glu::GLSL_VERSION_330; in test()
|
D | glcShaderIndexingTests.cpp | 249 glslVersion >= glu::GLSL_VERSION_330); in createVaryingArrayCase() 370 glslVersion >= glu::GLSL_VERSION_330); in createUniformArrayCase() 482 glslVersion >= glu::GLSL_VERSION_330); in createTmpArrayCase() 923 glslVersion >= glu::GLSL_VERSION_330); in createMatrixSubscriptCase()
|
D | glcShaderSwitchTests.cpp | 191 glslVersion == glu::GLSL_VERSION_330); in ShaderSwitchTests()
|
D | glcFragDepthTests.cpp | 103 version >= glu::GLSL_VERSION_330); in specializeVersion()
|
D | glcUniformBlockCase.cpp | 1032 de::inRange<int>(glslVersion, glu::GLSL_VERSION_330, glu::GLSL_VERSION_430)); in generateVertexShader() 1072 de::inRange<int>(glslVersion, glu::GLSL_VERSION_330, glu::GLSL_VERSION_430)); in generateFragmentShader() 1339 DE_ASSERT(glslVersion == glu::GLSL_VERSION_300_ES || glslVersion == glu::GLSL_VERSION_330); in UniformBlockCase()
|
D | glcShaderLibrary.cpp | 1010 version = glu::GLSL_VERSION_330; in parseShaderCase()
|
/external/deqp/framework/opengl/ |
D | gluShaderUtil.hpp | 48 GLSL_VERSION_330, //!< GLSL 3.0 enumerator
|
D | gluShaderUtil.cpp | 83 …L_VERSION_300_ES, GLSL_VERSION_320_ES) || de::inRange<int>(version, GLSL_VERSION_330, GLSL_VERSION… in glslVersionUsesInOutQualifiers()
|
D | gluShaderLibrary.cpp | 1263 else if (versionNum == 330) version = glu::GLSL_VERSION_330; in parseGLSLVersion()
|