Searched refs:GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (Results 1 – 12 of 12) sorted by relevance
/external/deqp/modules/gles31/functional/ |
D | es31fProgramStateQueryTests.cpp | 588 …verifyStateProgramInteger(result, gl, program.getProgram(), GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, 0, m… in iterate() 599 …verifyStateProgramInteger(result, gl, program.getProgram(), GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, 0, m… in iterate() 610 …verifyStateProgramInteger(result, gl, program.getProgram(), GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, 1, m… in iterate()
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 141 case GL_ACTIVE_ATOMIC_COUNTER_BUFFERS: return "GL_ACTIVE_ATOMIC_COUNTER_BUFFERS";
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/external/mesa3d/src/mesa/main/ |
D | shaderapi.c | 846 case GL_ACTIVE_ATOMIC_COUNTER_BUFFERS: in get_programiv()
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 1647 #define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9 macro
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cShaderAtomicCountersTests.cpp | 1415 …glGetProgramiv(prog_, GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, reinterpret_cast<GLint*>(&active_buffers)); in Run()
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/external/mesa3d/include/GLES3/ |
D | gl31.h | 1284 #define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9 macro
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D | gl32.h | 1284 #define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9 macro
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShaderAtomicCountersTests.cpp | 1298 …glGetProgramiv(prog_, GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, reinterpret_cast<GLint*>(&active_buffers)); in Run()
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 2156 #define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9 macro
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D | glext.h | 2103 #define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9 macro
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 2156 #define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9 macro
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D | glext.h | 2103 #define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9 macro
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