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Searched refs:GL_ARRAY_STRIDE (Results 1 – 16 of 16) sorted by relevance

/external/deqp/framework/opengl/
DgluProgramInterfaceQuery.cpp94 info.arrayStride = getProgramResourceUint(gl, program, programInterface, index, GL_ARRAY_STRIDE); in getProgramInterfaceVariableInfo()
DgluStrUtil.inl1525 case GL_ARRAY_STRIDE: return "GL_ARRAY_STRIDE";
/external/deqp/modules/gles31/functional/
Des31fSSBOArrayLengthTests.cpp146 const glw::GLenum prop = GL_ARRAY_STRIDE; in init()
Des31fProgramInterfaceQueryTestCase.cpp2202 { GL_ARRAY_STRIDE, &arrayStrideValidator }, in iterate()
2389 { GL_ARRAY_STRIDE, &arrayStrideValidator }, in iterate()
Des31fSSBOLayoutCase.cpp1430 GL_ARRAY_STRIDE, // 4 in getGLBufferLayout()
/external/deqp/external/openglcts/modules/gles31/
Des31cProgramInterfaceQueryTests.cpp1063 GL_ARRAY_STRIDE, in Run()
1221 GL_ARRAY_STRIDE, in Run()
1417 GL_ARRAY_STRIDE, in Run()
2346 GL_ARRAY_STRIDE, in Run()
2572 GL_ARRAY_STRIDE, in Run()
2778 GL_ARRAY_STRIDE, in Run()
2877 GL_ARRAY_STRIDE, in Run()
2964 prop = GL_ARRAY_STRIDE; in Run()
3108 GL_ARRAY_STRIDE, in Run()
/external/deqp/external/openglcts/modules/gl/
Dgl4cProgramInterfaceQueryTests.cpp1302 GL_ARRAY_STRIDE, in Run()
1471 GL_ARRAY_STRIDE, in Run()
1702 GL_ARRAY_STRIDE, in Run()
3108 GL_ARRAY_STRIDE, in Run()
3514 GL_ARRAY_STRIDE, in Run()
3730 GL_ARRAY_STRIDE, in Run()
4151 GL_ARRAY_STRIDE, in Run()
4177 GL_ARRAY_STRIDE, in Run()
4265 prop = GL_ARRAY_STRIDE; in Run()
4409 GL_ARRAY_STRIDE, in Run()
/external/mesa3d/src/mesa/main/
Duniform_query.cpp96 return GL_ARRAY_STRIDE; in resource_prop_from_uniform_prop()
Dshader_query.cpp1221 case GL_ARRAY_STRIDE: in _mesa_program_resource_prop()
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1683 #define GL_ARRAY_STRIDE 0x92FE macro
/external/mesa3d/include/GLES3/
Dgl31.h1253 #define GL_ARRAY_STRIDE 0x92FE macro
Dgl32.h1253 #define GL_ARRAY_STRIDE 0x92FE macro
/external/swiftshader/include/GL/
Dglcorearb.h2465 #define GL_ARRAY_STRIDE 0x92FE macro
Dglext.h2412 #define GL_ARRAY_STRIDE 0x92FE macro
/external/mesa3d/include/GL/
Dglcorearb.h2465 #define GL_ARRAY_STRIDE 0x92FE macro
Dglext.h2412 #define GL_ARRAY_STRIDE 0x92FE macro