/external/mesa3d/src/mesa/main/ |
D | stencil.c | 169 ctx->Driver.StencilFuncSeparate(ctx, GL_BACK, in _mesa_StencilFuncSeparateATI() 208 ctx->Driver.StencilFuncSeparate(ctx, GL_BACK, func, ref, mask); in stencil_func() 293 ctx->Driver.StencilMaskSeparate(ctx, GL_BACK, mask); in _mesa_StencilMask() 349 ctx->Driver.StencilOpSeparate(ctx, GL_BACK, fail, zfail, zpass); in stencil_op() 425 if (face == GL_FRONT || face == GL_BACK) { in _mesa_ActiveStencilFaceEXT() 440 if (face != GL_BACK) { in stencil_op_separate() 506 if (face != GL_FRONT && face != GL_BACK && face != GL_FRONT_AND_BACK) { in _mesa_StencilOpSeparate() 522 if (face != GL_BACK) { in stencil_func_separate() 560 if (face != GL_FRONT && face != GL_BACK && face != GL_FRONT_AND_BACK) { in _mesa_StencilFuncSeparate() 580 if (face != GL_BACK) { in stencil_mask_separate() [all …]
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D | buffers.c | 100 case GL_BACK: in draw_buffer_enum_to_bitmask() 181 case GL_BACK: in read_buffer_enum_to_index() 241 return buf == GL_BACK || buf == GL_NONE || in is_legal_es3_readbuffer_enum() 427 (n != 1 || (buffers[0] != GL_NONE && buffers[0] != GL_BACK))) { in draw_buffers() 472 buffers[output] == GL_BACK) { in draw_buffers()
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D | polygon.c | 60 mode != GL_FRONT && mode != GL_BACK && mode != GL_FRONT_AND_BACK) { in cull_face() 201 case GL_BACK: in polygon_mode() 372 ctx->Polygon.CullFaceMode = GL_BACK; in _mesa_init_polygon()
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D | framebuffer.c | 144 fb->ColorDrawBuffer[0] = GL_BACK; in _mesa_initialize_window_framebuffer() 146 fb->ColorReadBuffer = GL_BACK; in _mesa_initialize_window_framebuffer()
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D | light.c | 591 else if (face==GL_BACK) { in _mesa_material_bitmask() 773 else if (face==GL_BACK) { in _mesa_GetMaterialfv() 827 else if (face==GL_BACK) { in _mesa_GetMaterialiv()
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D | attrib.c | 1286 _mesa_PolygonMode(GL_BACK, polygon->BackMode); in _mesa_PopAttrib() 1347 ? GL_BACK : GL_FRONT); in _mesa_PopAttrib() 1359 _mesa_StencilFuncSeparate(GL_BACK, in _mesa_PopAttrib() 1363 _mesa_StencilMaskSeparate(GL_BACK, stencil->WriteMask[1]); in _mesa_PopAttrib() 1364 _mesa_StencilOpSeparate(GL_BACK, stencil->FailFunc[1], in _mesa_PopAttrib()
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D | context.c | 1589 buffer = GL_BACK; in handle_first_current() 1602 buffer = GL_BACK; in handle_first_current() 1740 newCtx->ReadBuffer->ColorReadBuffer = GL_BACK; in _mesa_make_current()
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/external/mesa3d/src/glx/apple/ |
D | apple_xgl_api_stereo.c | 62 case GL_BACK: in __applegl_glDrawBuffer() 99 if (GL_BACK == bufs[i]) { in __applegl_glDrawBuffers()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Framebuffer.cpp | 685 case GL_BACK: in getReadBufferIndex() 696 readBuffer = GL_BACK; in DefaultFramebuffer() 697 drawBuffer[0] = GL_BACK; in DefaultFramebuffer() 706 readBuffer = GL_BACK; in DefaultFramebuffer() 707 drawBuffer[0] = GL_BACK; in DefaultFramebuffer()
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/external/deqp/modules/gles2/performance/ |
D | es2pStateChangeCallTests.cpp | 288 GL_BACK, in init() 474 GL_BACK, in init() 662 GL_BACK, in init() 700 GL_BACK, in init()
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/external/mesa3d/src/mesa/drivers/common/ |
D | driverfuncs.c | 289 ctx->Driver.StencilFuncSeparate(ctx, GL_BACK, in _mesa_init_driver_state() 294 ctx->Driver.StencilMaskSeparate(ctx, GL_BACK, ctx->Stencil.WriteMask[1]); in _mesa_init_driver_state() 299 ctx->Driver.StencilOpSeparate(ctx, GL_BACK, in _mesa_init_driver_state()
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/external/deqp/modules/gles3/performance/ |
D | es3pStateChangeCallTests.cpp | 323 GL_BACK, in init() 509 GL_BACK, in init() 724 GL_BACK, in init() 762 GL_BACK, in init()
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/external/deqp/modules/gles3/functional/ |
D | es3fIntegerStateQueryTests.cpp | 1090 m_verifier->verifyInteger(m_testCtx, GL_CULL_FACE_MODE, GL_BACK); in test() 1093 const GLenum cullFaces[] = {GL_FRONT, GL_BACK, GL_FRONT_AND_BACK}; in test() 2594 const GLint validInitialValues[] = {GL_BACK, GL_NONE}; in test() 2602 glReadBuffer(GL_BACK); in test() 2603 m_verifier->verifyInteger(m_testCtx, GL_READ_BUFFER, GL_BACK); in test() 2634 m_verifier->verifyInteger(m_testCtx, GL_READ_BUFFER, GL_BACK); in test() 2652 const GLint validInitialValues[] = {GL_BACK, GL_NONE}; in test() 2661 bufs = GL_BACK; in test() 2663 m_verifier->verifyInteger(m_testCtx, GL_DRAW_BUFFER0, GL_BACK); in test() 2706 m_verifier->verifyInteger(m_testCtx, GL_DRAW_BUFFER0, GL_BACK); in test() [all …]
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D | es3fNegativeBufferApiTests.cpp | 644 values[1] = GL_BACK; in init() 849 glReadBuffer (GL_BACK); in init() 870 glReadBuffer (GL_BACK); in init() 1268 glFramebufferTextureLayer (GL_FRAMEBUFFER, GL_BACK, tex3D, 0, 1); in init() 1331 glInvalidateFramebuffer (GL_BACK, 1, &attachments[0]); in init() 1365 glInvalidateSubFramebuffer (GL_BACK, 1, &attachments[0], 0, 0, 16, 16); in init()
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D | es3fFboStateQueryTests.cpp | 175 GL_BACK, in test() 570 if (attachmentExists(GL_BACK)) in test() 576 GL_BACK, in test()
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/external/deqp/framework/opengl/ |
D | gluStateReset.cpp | 113 gl.cullFace (GL_BACK); in resetStateES() 397 const deUint32 drawBuffer = defaultFbo != 0 ? GL_COLOR_ATTACHMENT0 : GL_BACK; in resetStateES() 398 const deUint32 readBuffer = defaultFbo != 0 ? GL_COLOR_ATTACHMENT0 : GL_BACK; in resetStateES() 719 gl.cullFace (GL_BACK); in resetStateGLCore() 1017 gl.drawBuffer(GL_BACK); in resetStateGLCore() 1018 gl.readBuffer(GL_BACK); in resetStateGLCore()
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nv10_state_polygon.c | 45 mode == GL_BACK ? NV10_3D_CULL_FACE_BACK : in nv10_emit_cull_face()
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/external/deqp/external/openglcts/modules/glesext/draw_buffers_indexed/ |
D | esextcDrawBuffersIndexedBlending.cpp | 88 glw::GLenum bufs[1] = { GL_BACK }; in releaseFramebuffer() 90 gl.readBuffer(GL_BACK); in releaseFramebuffer()
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D | esextcDrawBuffersIndexedColorMasks.cpp | 90 glw::GLenum bufs[1] = { GL_BACK }; in releaseFramebuffer() 92 gl.readBuffer(GL_BACK); in releaseFramebuffer()
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/external/mesa3d/docs/specs/ |
D | MESA_configless_context.spec | 111 draw buffer set to GL_BACK is made current with a single-buffered
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_clip.c | 152 ctx->Polygon.CullFaceMode != GL_BACK) { in brw_upload_clip_prog()
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/external/deqp/modules/gles2/functional/ |
D | es2fIntegerStateQueryTests.cpp | 811 m_verifier->verifyInteger(m_testCtx, GL_CULL_FACE_MODE, GL_BACK); in test() 814 const GLenum cullFaces[] = {GL_FRONT, GL_BACK, GL_FRONT_AND_BACK}; in test() 2108 …r->getTestNamePostfix()).c_str(), "STENCIL_BACK_REF (separate)", GL_STENCIL_BACK_REF, GL_BACK))); in init() 2135 …tfix()).c_str(), stencilOps[testNdx].backDescription, stencilOps[testNdx].backTarget, GL_BACK))); in init() 2141 …r->getTestNamePostfix()).c_str(), "STENCIL_FUNC (separate)", GL_STENCIL_BACK_FUNC, GL_BACK))); in init() 2147 …ePostfix()).c_str(), "STENCIL_BACK_VALUE_MASK (separate)", GL_STENCIL_BACK_VALUE_MASK, GL_BACK))); in init() 2153 …amePostfix()).c_str(), "STENCIL_BACK_WRITEMASK (separate)", GL_STENCIL_BACK_WRITEMASK, GL_BACK))); in init()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_atom_rasterizer.c | 117 case GL_BACK: in st_update_rasterizer()
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/external/mesa3d/src/mesa/tnl_dd/ |
D | t_dd_tritmp.h | 152 ctx->Polygon.CullFaceMode != GL_BACK) { in TAG() 377 ctx->Polygon.CullFaceMode != GL_BACK) { in TAG()
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/external/mesa3d/src/mesa/swrast_setup/ |
D | ss_triangle.c | 129 if (facing == 0 && ctx->Polygon.CullFaceMode != GL_BACK) in _swsetup_render_tri()
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