/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
D | esextcTessellationShaderProperties.cpp | 296 test_1.expected_gen_vertex_order_value = GL_CCW; in iterate() 350 test_3.expected_gen_vertex_order_value = GL_CCW; in iterate() 377 test_4.expected_gen_vertex_order_value = GL_CCW; in iterate()
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D | esextcTessellationShaderWinding.cpp | 179 const unsigned int windingTaken[2] = { GL_CW, GL_CCW }; in iterate()
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/external/mesa3d/src/mesa/main/ |
D | polygon.c | 111 if (!no_error && mode != GL_CW && mode != GL_CCW) { in front_face() 373 ctx->Polygon.FrontFace = GL_CCW; in _mesa_init_polygon()
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D | state.h | 110 return ctx->Polygon.FrontFace == GL_CCW; in _mesa_polygon_get_front_bit()
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nv04_state_raster.c | 145 nv04->ctrl[0] |= (cull == GL_FRONT) ^ (front == GL_CCW) ? in nv04_emit_control()
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | utilities.cpp | 682 return (frontFace == GL_CCW ? sw::CULL_CLOCKWISE : sw::CULL_COUNTERCLOCKWISE); in ConvertCullMode() 684 return (frontFace == GL_CCW ? sw::CULL_COUNTERCLOCKWISE : sw::CULL_CLOCKWISE); in ConvertCullMode()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_atom_rasterizer.c | 77 raster->front_ccw = (ctx->Polygon.FrontFace == GL_CCW); in st_update_rasterizer()
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/external/deqp/modules/gles31/functional/ |
D | es31fProgramStateQueryTests.cpp | 304 …verifyStateProgramInteger(result, gl, program.getProgram(), GL_TESS_GEN_VERTEX_ORDER, GL_CCW, m_ve… in iterate() 323 …verifyStateProgramInteger(result, gl, program.getProgram(), GL_TESS_GEN_VERTEX_ORDER, GL_CCW, m_ve… in iterate()
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/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/ |
D | PVRTPrint3DAPI.cpp | 501 glFrontFace(GL_CCW); in APIRenderStates()
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/external/deqp/modules/gles2/performance/ |
D | es2pStateChangeCallTests.cpp | 297 GL_CCW, in init()
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/external/deqp/framework/opengl/ |
D | gluStateReset.cpp | 114 gl.frontFace (GL_CCW); in resetStateES() 720 gl.frontFace (GL_CCW); in resetStateGLCore()
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/external/deqp/modules/gles3/performance/ |
D | es3pStateChangeCallTests.cpp | 332 GL_CCW, in init()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | utilities.cpp | 2231 return (frontFace == GL_CCW ? sw::CULL_CLOCKWISE : sw::CULL_COUNTERCLOCKWISE); in ConvertCullMode() 2233 return (frontFace == GL_CCW ? sw::CULL_COUNTERCLOCKWISE : sw::CULL_CLOCKWISE); in ConvertCullMode()
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D | Context.cpp | 61 mState.frontFace = GL_CCW; in Context() 2792 bool frontFaceCCW = (mState.frontFace == GL_CCW); in applyState() 2854 if(mState.frontFace == GL_CCW) in applyState()
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/external/deqp/doc/testspecs/GLES31/ |
D | functional.tessellation.txt | 88 Each case draws two times, with glFrontFace(GL_CCW) and glFrontFace(GL_CW), and
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderBuiltinVarTests.cpp | 629 gl.frontFace(GL_CCW); in iterate()
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D | es2fRasterizationTests.cpp | 1444 const bool cullDirection = (m_cullMode == GL_FRONT) ^ (m_faceOrder == GL_CCW); in extractTriangles() 2020 { GL_CCW, "" }, in init()
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/ |
D | gl.h | 187 #define GL_CCW 0x0901 macro
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/external/mesa3d/include/GLES/ |
D | gl.h | 162 #define GL_CCW 0x0901 macro
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/external/swiftshader/include/GLES/ |
D | gl.h | 153 #define GL_CCW 0x0901 macro
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/ |
D | gl2.h | 165 #define GL_CCW 0x0901 macro
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
D | radeon_state.c | 453 cull_face = (mode == GL_CCW) ? RADEON_FFACE_CULL_CW : RADEON_FFACE_CULL_CCW; in radeonFrontFace() 456 if ( mode == GL_CCW ) in radeonFrontFace()
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | i830_state.c | 608 if (ctx->Polygon.FrontFace != GL_CCW) in i830CullFaceFrontFace()
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D | i915_state.c | 575 if (ctx->Polygon.FrontFace != GL_CCW) in i915CullFaceFrontFace()
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
D | r200_state.c | 545 cull_face = (mode == GL_CCW) ? R200_FFACE_CULL_CW : R200_FFACE_CULL_CCW; in r200FrontFace() 548 if ( mode == GL_CCW ) in r200FrontFace()
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